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Assassin's Creed
Published by: UbiSoft |
Assassin's Creed Director's Cut Edition - Game Review (PC)
By Emanuel Avram
Published: May 9, 2008
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Assassin's Creed is one of the greatest games out there that shouldn't be missing from any gamers' collection. It has incredible, breath-taking graphics, amazing animations and combat, as well as excellent music, sounds and atmosphere. There are only a few bad things that could be said about it. One is the obvious fact that it was designed for consoles, and ported to PC.
Although it's a very good port, it's a shame that you will play with black bars all the time because the game doesn't support regular monitors, just widescreens; the flags you will collect don't do anything else but save the game, instead of giving you some sort of achievements; and the keyboard control is a bit odd - but you'll get used to that pretty quick.
Now that I've been playing this game both on console and PC and started and restarted it several times, I find that the most annoying part is the repetitive nature of it. Especially the random missions in-between the main story. Add to that the inability to bypass cinematics, and you get a much lower replayability that expected.
Gameplay: 84
Only some repetitive moments eclipse this otherwise fantastic game, full of combat, exploration and adrenaline-packed stealth assassinations. Oh, and as a personal note, I would have preferred the Sci-Fi side of the game to come towards the end of it, as a "shock" to the user, instead of being introduced from the beginning. Plus, the end was a bit disappointing, sort of "to be continued". I did say Assassin's Creed will be a trilogy, right?!
Graphics: 91
The game looks jaw dropping amazing and I can hardly wait for the next Prince of Persia to use the same engine as Assassin's Creed. Too bad for the horizontal stripes on regular monitors, and lucky you if you can play on a widescreen! Also the camera acts up during combat sometimes.
Multiplayer: N/A
... although Ubi planned some co-op gameplay, it was eventually dropped from the final version.
Sound: 92
Jesper Kyd composed the soundtrack. And the voice acting features Philip Shahbaz and Kristen Bell amongst others. Great job! A little minus for too much repetitions of certain dialogs on random missions.
Hardware: 91
I didn't expect Assassin's Creed to work so well even on a low spec machine. A friend tried it on a 6600 AGP card and it worked! Both DirectX 9 and DrirectX 10 are supported, though there is no visual difference between the two versions - the only difference being speed.
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| Assassin's Creed v1.02 Update Patch available for download May 14, 2008 Assassin's Creed: Director's Cut Edition patch 1.02 addresses several
bugs, adds support for x64 versions of Windows, and fixes DirectX 10.1
problems.
[...] |
| Assassins Creed: Director's cut available in US stores April 9, 2008 Ubisoft announced that Assassin's Creed:
Director's Cut for PC is now available at retailers nationwide at the MSRP of
$49.99.
[...] |
| Assassin's Creed for PC: Director's Cut Edition, Available In March February 7, 2008 The PC version of Assassin's Creed has been named "Assassin's Creed, Director's Cut Edition" and will be released in Europe in March. No exact release date is available yet.
[...] |
| Assassin's Creed PC Requirements January 23, 2008 Assassin's Creed PC edition hardware requirements have just been revealed. [...] |
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[...] |
| (XB360) Assassin's Creed October 24, 2007 Assassin's Creed (Xbox 360) achievements revealed. *updated with the Secret Achievements*
[...] |






















m-rayan-2006 - May 22, 2008
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