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Published by: CDV Software Entertainment AG |
Attack on Pearl Harbor - Game Review (PC)
By George Petrisor
Published: July 27, 2007
Print Gameplay: 76
If you are searching for a quick, intense flight combat simulator where you can take down both Japanese and Americans planes, you might give the game a chance as it might be what you are looking for. Consider it an arcade and you are close to the truth.
Graphics: 74
The graphics are mostly mediocre. Not many details, it won't benefit from a lot of shaders, no eye candy, the only thing mentioning are the explosions and the fire. The missions will take place in different times of the day like mid day, sunset and even night, creating a necessary change in the gameplay.

Sound: 74
The music is somehow oriental genre and at a point it becomes repetitive but as it plays in the background and most of the times you will hear the sound of the plane engine and the shooting, you won't get bored with it. I can't say if the sound of the engine or the shooting is realistic but I must say that it does its job and this is all that counts. Attack on Pearl Harbor doesn't try to recreate reality, just to give you a fun airplane shooting experience.
Multiplayer: 81
With no LAN opportunity to test the game, I tested the Internet multiplayer. Internet mode is easy and doesn't require a long wait. However, there were some problems with latency, warping, and many kills I thought mine were accredited with the player hosting the server itself; probably because he had the least amount of lag.
Hardware: 79
You can play with almost every game controller so it suits to your desires. There are no problems and the game is pretty scalable, meaning you can play it even on a medium computer. There are sometimes situations when the frame drops with no particular reasons but overall there are no problems.
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