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Call Of Duty 4: Modern Warfare (PC)

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Call Of Duty 4: Modern Warfare

Call Of Duty 4: Modern Warfare
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Call of Duty 4: Modern Warfare - Game Review (PC)


By Flaviu Volosciuc
Published: November 30, 2007
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I have to admit that I wasn't very anxious to test Call of Duty: Modern Warfare, as I was a little bit disappointed of Airborne and bored about playing the same WWII shooters. But my opinion about the game changed very fast, as I have begun to play it. The game remains the same fast paced shooter, but extremely catchy, based on an interlaced storyline. Taking place in modern times, the game changes definitely the Call of Duty franchise, bringing us real facts from present days. Still the game remains extremely linear, but who cares when it offers such a wide variety of infantry aspects, which are not present in other games.

Perspectives

Storyline was never something special in Call of Duty universe. But this times everything is changed. The story is told from two different perspectives which at one point will get connected somehow. First perspective is Sgt. John "Soap" MacTavish from 22 SAS Regiment. You will play first time from his perspective in the prologue mission when you have to find a nuclear load in a cargo ship. The second perspective is Sgt. Paul Jackson from United States Marine Corps 1st Force Recon, who is detached in the Middle East. You will not be able to use too much his perspective as he dies in a nuclear blast.

The developers used also other additional perspectives to give variation to the game. You will play also as:

- AC-130 Spectre Gunship gunner (you can control all three guns from an AC-130 plane)

- Captain Price in a flash-back mission style (you will go back in time 15 years in Ukraine where you have to assassinate an Ultranationalist party leader called Zakhaev)

- President Yasir Al-Fulani (it's just a cinematic scene from a first person view where you will be executed - pretty dramatic)

Story

Russian ultranationalist Imran Zakhaev is the evil from these game. He wants to turn Russia back to the Soviet Union times, by using nuclear power. He funds a military division, located in an anonymous Middle Eastern state, in order to draw attention from Russia and his villain plans. Khaled Al-Asad is his associate and the one who will detonate the nuclear bomb in the Middle East.

The British and U.S. governments discover the plot and they will initiate a commando action in both regions. The British will take the Russia while the US will fight directly in the Middle East fictive state. While the US missions are similar to what Call of Duty was in the past (fast paced action with squad-combat elements), the British missions are much more stealthy (you will play several times in the night, or as a sniper). I don't want to tell you the whole story because I would be a bastard spoiler. What I can add here is that there is also an epilogue mission after the credits roll, coming as a good surprise, taking in consideration the short length of the game. The flash-back mission is stimulant for the gamer, as it brings some originality and drama to the whole game.

Flash-Back Mission

It takes place in Pripyat, Ukraine, 15 years ago, and you play as Cpt. Price. You and Cpt. MacMillan have to eliminate Zakhaev who was considered a threat. You are the one who will shoot him, but he will survive and he will cause further problems in present days. In this mission the graphics are stylized to emphasize a post-nuclear atmosphere, ruled by communist ruins, and dead vegetation.



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