![]() |
Command & Conquer 3: Tiberium Wars
Published by: Electronic Arts |
Command & Conquer 3: Tiberium Wars - Game Review (PC)
By Emanuel Avram
Published: April 27, 2007
Print
Combined with good MultiPlayer
I will let you discover more of the singleplayer details, and talk about multiplayer. Apparently, when talking about multiplayer and balance, a lot of people talk about “rock, paper, scissors”, maybe because it's an easy to understand the comparison for everyone. But I really find it more appropriate to compare it to chess, because it involves some complexity after all. Oh well, I guess it's because not so may people know chess... So - the “rock, paper, scissors” part of the game: So far, it obeys the same rules from previous C&C games:
GDI is a modern army with money and technology available, and it has more “universal” units, making it easy to play for a beginner. That by no means signifies that the other 2 factions are more powerful, or - for what it matters - any less.
NOD has what it does best: stealth, camouflage and subtlety. NOD units may not so powerful or resilient as GDI ones, but they are cheaper and can perform better if the right mixture of units is picked. I forgot to tell you, but in C&C 3 you have to combine unit types as there isn't one really good that does all. Except maybe the mammoth tank from GDI, but even that has limitations: it's slow and not cheap to build.
The Scrin are a new addition to the C&C universe. The aliens that are avid for tiberium were awake by a blast of liquid tiberium deposit. Everything Scrin is based on the precious mineral: buildings and units. The Scrin excel in numbers and infantry, and have low cost units. Their air units also do wonders, but they lack the “surgical precision” high-tech NOD and GDI aircraft have.
Multiplayer maps are balanced and they are cleverly made so that the player has to go out of the base, expand and take control of more resources, and not “turtle up”, because the resources are limited. The skirmish AI is decent, and it has along the standard 3 difficulty levels different “personality settings”:
Balanced - the default setting
Rusher - builds as many low level units as fast as possible and tries to catch you off-guard at the beginning
Turtle - barricades itself into the base with a really strong defense
Guerrilla - attempts to use guerrilla tactics against you like sabotage or capture buildings
Steamroller - builds as many tanks as possible as fast as possible (also known as tank rush)

Multiplayer also supports online or local area play.
Hide Comments (0)
Although it does not include all the patch notes, I thought I'd add this now so you get the general idea of what will change in the next major World of Warcraft Patch 2.4.0.
The image on the Blizzard Entertainment Splash Page is updated, continuing to raise expectations that an announcement is forthcoming from this weekend's Worldwide Invitational event.
Electronic Arts Inc. announced today that The Sims Castaway Stories for the PC is on store shelves across Europe.
Tornado & LightHouse PhysX Mod maps for UT3 ready for download now.
Although Pro Street has been released, EA continues to create new patches for Carbon.
Welcome back, LEGION. Indeed, Joe Kucan is back, portraying the legendary self-proclaimed prophet Kane, through 20 years of Command and Conquer history: past, present and future. The 13 missions spread story explains what happened to the Brotherhood of Nod right after the Second Tiberium War, and fill the history gap left by the original Command and Conquer 3. And then of course some more, the action takes us a bit more into the future, showing just a sneak peak of the shape of things to come.
"A murder?...a suicide?...an accident?...a coincidence?... Follow the evidence and find the moment of truth. It's all about the evidence and more like the show than ever" We'll see...
The stellar "Sins of a Solar Empire" hits our PCs with a unique interesting new combination of game genres and a few cool ideas that should draw the attention of quite a few strategy fans. The newcomer Ironclad Games managed the impossible and created a competitive title indeed. But aside from all the prays and high marks this game received overall, its approach on RTS and the mix of elements it brings, one can find some things that will bother a few players and that will eventually influence the grades of this review. Ok, let's take it from the top.
Sherlock Holmes, the worlds` greatest detective, created by Arthur Conan Doyle is about to face his biggest challenge so far: Arsene Lupin, the worlds` greatest thief, created by Maurice Leblanc. Who is going to win this battle of wits? Who is going to be victorious, and, most importantly, who would you like to see as the winner?
I thought a bit about how to start this. While saying that Silent Hunter IV is the best submarine simulator out there is true, it doesn't mean much, especially for new players. Saying it is one of the best simulator games out there is again accurate, but again, a bit of an understatement. Why? Well because... despite the high complexity and realism involved, Ubisoft Romania managed to develop a game that is appealing to the beginners as well, in a certain degree.
Lineage II had it share of success. At the time the game was released, it was one of the most beautiful MMOG on the market. To take its place as the most beautiful MMOG, the Ragnarok Online (or RO) developers from imcGames created Sword of the New World: Granado Espada.
We were able to take part in 2 battles and what we saw pleased us. The transition to the 3D helped the game and gave it a better view on the battlefield. You can move the camera and this way you get a better look at the action. The units are amazing and their animations are clean and good looking. Same goes for spells and effects: you will love what you see.
Last week I began to search some new independent games. Suddenly I stumbled upon this interesting racing game called Nitro Stunt Racing. The title sounds non-original but the content tends to be if not original, at least interesting.
In a perfect world, everything is controlled by a balance between Chaos and Order. But what happens if things start to get messy and a great evil is about to unleash an epic conflict onto the universe? This is what NCsoft decided to unveil and also explain why Aion is a MMO bound to have success.
So here I am back on the road with a BMW. This time in Race 07 demo. The only racing-simulation game that really impressed me at GC. But only with the help of the Steam client which probably will become the "god" of online distribution! Anyway a big minus for this decision of playing the game only through Steam.
must have rogue macros
must have priest macros
must have mage macros
must have druid macros
Just for you, some Medieval 2 cheats.
| Command & Conquer 3 Tiberium Wars Patch 1.09 Released October 25, 2007 Patch 1.09 for Command & Conquer 3 Tiberium Wars fixes several bugs, makes balance changes across all three sides, adds a new four-player multiplayer map, and more.
[...] |
| Command & Conquer 3 Patch 1.09 List of Changes October 16, 2007 In this latest developer blog, Gavin Simon,
Lead Balance Designer of the upcoming Patch 1.09 explains the strategic
reasoning behind the hottest upcoming balance changes in the patch.
[...] |
| Command & Conquer 12 years anniversary September 3, 2007 One of the most active franchise in the mainstream games industry, Command & Conquer celebrates 12 years.
[...] |
| C&C meets Far Cry August 20, 2007 In an attempt to create something new with the C&C universe, some fans decided that it's time to put to work the Far Cry engine.
[...] |
| Command and Conquer 3: Tiberium Wars Patch 1.06 is here July 17, 2007 What do you mean where? Under our downloads section of course! It fixes a number of bugs, addresses a critical exploit and changes the way disconnects are handled.
[...] |
| C&C3: Increase Starting Credits in Skirmish Mode May 2, 2007 Open the "skirmish.ini" file, change the number "10000" to the desired amount of credits.
[...] |
| Play with NOD on C&C3 Demo! March 1, 2007 Even though the demo limits you to play only GDI, you can still play with NOD on the skirmish map provided. [...] |
| (XB360) Command & Conquer 3: Tiberium Wars Xbox360 Achievements May 15, 2008 22 achievements with a total of 1000 points
[...] |
| (XB360) Command And Conquer 3: Tiberium Wars Xbox360 Cheat February 14, 2008 Get free NOD shadow squads. [...] |






















Please log in to access this section.