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Command & Conquer 3: Tiberium Wars (XB360)

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Command & Conquer 3: Tiberium Wars

Command & Conquer 3: Tiberium Wars
(XBOX 360)

 
 
 

REVIEWS

Command & Conquer 3: Tiberium Wars - Game Review (PC)


By Emanuel Avram
Published: April 27, 2007
Print   

Motto: He who controls the past commands the future. He who commands the future conquers the past. - George Orwell

 

Philadelphia uplink successful. Welcome back commander.

The year is now 2047, and EVA - the Electronic Video Agent AI briefs us on the current tactical situation. Today's threat level (the risk of NOD attacks) is low. The state of the planet is deteriorating. Tiberium infestation has reached critical levels. 

 

 

 

Uninhabitable - 30% of the world's surface has been designated as "red zones", which have suffered the worst contamination and can no longer sustain human life.   

 

 

Partially habitable - 50% of the surface has been designated as “yellow zones”. Decades of wars have left these regions into a state of social collapse. NOD is present here and has found many adepts to follow “the cause”. 

 

 

 

GDI Controlled - 20% - the remainder of the world surface - the “blue zones” has remained “unscared” by the tiberium infestation, and is now under the control of the Global Defense Initiative. 

 

 

I have to admit I had some doubts about the future of this great franchise when the ol' Westwood, the father of Real Time Strategy (remember Dune 2?) genre was bought by EA. After some good, yet a bit controversial new titles, like Command & Conquer: Generals and Lord of the Rings: The Battle for Middle Earth I and II, EA LA finally listened to the fans and gave them (and may I add - gave us all) something to be proud off.

Perfection - the interface is shaped for it: one thing that strategy fans always asked was a way to control the unit building queue without having to go back to the base and select buildings, being forced to abandon the “heat of the battle” momentarily. This is what hardcore C&C fans missed the most. Well it's back, and EA LA has managed to have the best of both world: a powerful interface and individual building queues per each structure. Control is now just one click away!



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LATEST NEWS
Command and Conquer 3: Tiberium Wars for Xbox360 is here
May 11, 2007
The popular Command and Conquer 3: Tiberium Wars is finally available for the Xbox 360. [...]

Command & Conquer 3 Xbox 360 demo is here
April 23, 2007
Command & Conquer 3: Tiberium Wars demo for Xbox360 is now available for Xbox Live Gold subscribers through Live Marketplace.  [...]

Command & Conquer 3: Tiberium Wars demo
April 20, 2007
The fans of C&C 3: TW are still waiting the demo of the game for Xbox 360.  [...]

Camera support for Xbox 360 version of C&C 3
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EA announced that the Xbox 360 version of C&C 3:Tiberium Wars will get camera support. [...]

(PC) Command & Conquer 3 Tiberium Wars Patch 1.09 Released
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Patch 1.09 for Command & Conquer 3 Tiberium Wars fixes several bugs, makes balance changes across all three sides, adds a new four-player multiplayer map, and more.  [...]

 

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