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Company of Heroes: Tales of Valor
Published by: THQ |
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Sections: Company of Heroes: Tales of Valor (PC) » Mods and Patches
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| Description: v2.501 Fixes - Fixed an issue where a glider shot down in mid-air would prevent the commonwealth faction from being 'annihilated' - Fixed an issue where the game could crash if a player was alt-tabbed during the count-down and loading screens - Fixed an issue where in some cases Deploy Marksmen and Canister Shot could not be used on team weapons. - Hotkeys have been added for the Italian version - Caen campaign NISs were missing sound in the German version of COH, it has been re-added - Fixed an issue where units would rush into point-blank range when told to attack an un-setup team weapon, instead of shooting from max range - Fixed an issue where a scorched point that had repairs begun on it, but were interrupted, would not allow repairs to restart on it for an unintended duration - Fixed crash on Tiger Ace Mission 3 - Improved memory usage when environmental reverb is disabled - Improved CoH's ability to notice new keys to make purchasing from ESDs a better experience - Fixed sync error that would occasionally happen when one player drops in a multiplayer game - Fixed a bug with reward vehicles and LAN games - Fixed a bug related to swapping factions when starting a multiplayer game - Fixed a crash related to queuing up commands before all players have finished loading in a multiplayer game - Fixed an issue where the Direct-Fire cursor would not change to capture-cursor when moved over Victory or Munition points when Direct-Fire is active - Fixed Churchill flamethrower to work with Direct-Fire - Fixed tank MGs to fire while in Direct-Fire mode - Fixed numerous issues with saved games crashing when certain abilities were activated - Fixed an issue where the sounds of HMG rounds would continue to play after death - Fixed some issues with glider sounds - Fixed ocean ambience in Point-du-Huc - Fixed blocking object placement on 4p Vire River Vally - Fixed blocking object placement on 6p Villers Bocage - Fixed blocking object placement on single player Villers Bocage - Improved Stukka sounds - Improved audio in Tiger Ace campaign - Improved UI for many lobby screens - Numerous help text updates Gameplay - The British Staghound will no longer gain veterancy like American vehicles - An unintended resource income modifier for players in team games that was added in 2.4 has been reverted due to unintended effects on gameplay - King Tiger now costs 500 manpower to call-in - Jagdpanther now costs 500 manpower to call-in - Assault Grenades now incur damage and a stun effect; the help text still needs to be updated to reflect the new stun effect - Panzerkrieg - The Hotchkiss' capturing speed has been decreased - Fixed tread breaker long range shot for Panzerkrieg - Panzerkrieg fix - occasionally when a tank's main gun destroyed, it would not be repaired by the repair station - Added community maps to the map pool: - Added 2p Industrial Riverbed - Added 2p Ruins of Rouen - Added 4p Duclair - Added 4p Road To Montherme - Added 6p Red Ball Express - Added 6p Vimoutiers - Optimized 6p Villers Bocage - Optimized 2p Lyon - Due to the implementation of new abilities and addition of content for Tales of Valor, several hotkeys have been revamped: - Unload = "D" - Cut Wire = "W" - Hold Fire = "D" - Upgrade Demolitions = "O" - Minesweeper Upgrade = "N" - Plant Demolitions = "O" - Quad .50 cal upgrade = "Q" - Mine Clearing (crab) = "C" - Throw Satchel = "L" - Thompson Rifle upgrade = "P" - Axis Assault = "L" - Fire Panzerfaust = "Z" - Observed Fire = "B" - Supervise = "V" - Throw Bundled Grenade = "B" - Incendiary Grenade = "Y" - Kettenkrad = "K" - Panther Battle Ground = "P" - Marder III = "M" - Overdrive = "O" - Sprint = "I" |
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LATEST NEWS
| Company of Heroes Patch v2.601 October 28, 2009 New version patch 2.601 is now available through automatically update for Company of Heroes, Opposing Fronts, or Tales of Valor.
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| Company of Heroes: Tales of Valor Patch v2.600 June 11, 2009 A new promised patch has been released for Company of Heroes: Tales of Valor which includes also a new map.
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| Company of Heroes: Tales of Valor English Patch v2.502 April 24, 2009 Boxed version of Company of Heroes: Tales of Valor receives the latest manual patch after Steam's patch.
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| Company of Heroes: Tales of Valor Available Worldwide April 10, 2009 THQ announced the retail edition of Company of Heroes: Tales of Valor to be available worldwide.
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| Company of Heroes: Tales of Valor Goes Gold March 26, 2009 THQ and Relic Entertainment to Deliver "Direct Fire" Control and Intense Combat in Newest Installment of Award-Winning Company of Heroes Franchise.
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| Company of Heroes Tales of Valor April 21, 2009 Company of Heroes: Tales of Valor was supposed to be a standalone expansion of the massive success released by Relic in 2006, adding new and exciting features to please the anxious fans waiting for a sequel. While it brilliantly succeeds in capturing that unique fragrance that made the original title on of the best RTS games to date, Tales of Valor is a bit shallow in terms of content.
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