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Published by: Paradox Interactive |
Europa Universalis Rome - Game Review (PC)
By Paguba Florin
Published: May 16, 2008
Print While it lacks medium and long-term goals, just like the previous games in the series, it allows you to choose your own goals and then try to accomplish your mission in a world tormented by conflicts. Depending of your starting nation these may differ from global domination, building up loads of trade routes and forging alliances to a continuous struggle to stay alive and maintain independence at all costs. The clever AI will be more than a challenge during the campaign, both as ally of foe, and if you fail to contain his threat or underestimate him at certain points he is even capable of backstabbing you, by breaking a treaty, if he gets the rights context.
To say that the manual and tutorials are much better than in the previous installments would be an understatement but even so this is a bold endeavor for anyone who is not familiar with the Europa Universalis games. There are still many features that are not explained clear enough in the tutorial and many first timers will be puzzled by the complexity of this game and might even give it up. The province is the cornerstone of your empire and it is ruled by a governor so it is recommended to appoint the right person for this job as his qualities and flaws will have a major impact over the prosperity of the region.
The problem is that if you choose the Roman Empire (and most people will because after all we play Europa Universalis: Rome) you'll have to assign dozens of governors and military leaders for your numerous provinces and legions. Nearly half of the available citizens are corrupted, seriously ill or downright stupid and it doesn't seem too wise to allow them to lead important sectors of your nation. To make things further worse the life expectancy seems to be extremely low, with valuable people dying before 35 so there will be a permanent lack of options in deciding the next governor for your province.
Major improvements have been made regarding the way the economy functions, it is more intuitive than before and there are just a couple of basic principles you have to master in order to insure a flourishing economy. Trade is everything in Europa Universalis Rome as it is a major source of revenue along with taxes so opening many functional trade routes is paramount. One might find this a bit difficult in the beginning as you lack the infrastructure (roads are later researched) and the reputation to trade with other nations, but it must remain a constant goal throughout the entire campaign.
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| Europa Universalis: Rome patch 1.3 released August 14, 2008 Paradox Interactive today released patch 1.3 for grand strategy title
EU: Rome. The patch can be accessed via the game's menu screen by
clicking on the "check for updates" button.
[...] |
| Europa Universalis Rome Patched May 16, 2008 Paradox Interactive announces the automatic availability of a new version 1.2
patch for Europa Universalis: Rome, though it's not certain at this time
whether they will issue a special Game of the Month edition of the strategy
sequel.
[...] |
| Europa Universalis Rome is now available April 16, 2008 Paradox Interactive announces
Europa Universalis: Rome
is now shipping to stores and that the historical strategy sequel is also
available for online purchase via
GamersGate.
[...] |
| Europa Universalis: Rome Quiz April 14, 2008 Online quiz available to determine which historical leader you're most like. [...] |
| Europa Universalis: Rome goes Gold April 3, 2008 The gods have
spoken. Rejoice, for the wait is almost over! Prestigious publisher
Paradox Interactive proudly confirms that Europa Universalis: Rome has
gone gold. [...] |

















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