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Freak Out - Extreme Freeride (PC)

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Freak Out - Extreme Freeride

Freak Out - Extreme Freeride
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Freak Out - Extreme Freeride - Game Review (PC)


By Flaviu Volosciuc
Published: March 28, 2007
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So, the game is an arcade skiing game (a pity for the snowboarding fans) based on earning as many points as you can by performing tricks. Any trick or combination of tricks will be highly noted if you perform it on a high jump with a perfect landing. In a single jump, a combination of tricks will gather a very high score. Unfortunately the game will not offer you a wide range of tricks. These are resuming to combinations between backflips, forwardflips, rotations and three types of tricks (cross, grab and a unique one different from skier to skier).

Besides gathering points you can take part in special events. Either you have to gather some "bones" in a fast slalom race to increase your balance, compete against the computer in gaining artistic points to increase endurance, or to compete in a series of jump events to increase the trick capacity.

Challenges

Every mountain has two sections in which you can earn points and money in order to buy equipment and clothes. These sections are filled with jump, pickup, rail, and gap challenges.

Jump Challenges: A series of jumps where you must perform good tricks to complete them.

Pickup Challenges: You must collect a number of stars or some hidden dogs, which are scattered along the track.

Rail Challenges: In my opinion these are the coolest ones. You must rail ice edges and trees in a given sequence.

Gap Challenges: You have to jump to a specific target, otherwise you will not complete it.

Equipment and Handling

Besides the equipment (ski and poles) nothing will affect the handling of the skier, only the look. A minus for the developer by getting only the Fischer license. It was much nicer to have more than one brand of ski to choose from. But there are over 30 different pieces of equipment to utilize including hats, goggles, jackets, trousers, backpacks, ski and poles.

Talking about the handling. It's the best I've ever seen in such a game. Very smooth and responsive, the handling of the skier is a plus. The combination tricks are easy to be performed, especially because there are not so many. But the goals of every event becomes more and more demanding and is getting harder and harder to earn more points doing the same tricks over and over again. The only solution is to increase the number of flips and rotations per every jump and repeat several tricks in a single jump.

Skier

There are 6 skier from which you can choose, each one with his unique tricks. Everyone begins with a bonus point to a specific ability (balance, trick or endurance). The other points have to be earned along the game. These skiers are the only reason that makes you play the game again, if you are nuts enough. That's because of the game's high difficulty.



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