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Harry Potter And The Order Of The Phoenix The Videogame (WII)

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Harry Potter And The Order Of The Phoenix The Videogame

Harry Potter And The Order Of The Phoenix The Videogame
(Nintendo WII)

 
 
 

REVIEWS

Harry Potter and the Order of the Phoenix: The Videogame - Game Review (PC)


By Emanuel Avram
Published: July 26, 2007
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Heill! It's about time! About time I start writing on this review...

I really feel sorry for poor Harry. He had such a promising title in "The Order of the Phoenix" videogame. There are many innovations and good ideas that EA manage to include into the game. But we will see in the next lines why some small key elements make the playing experience of this game only mediocre.

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Expelliarmus!

I am really "disarmed" by the whole concept: EA UK manage to evolve this game from a simple adventure to a complex world. Hogwarts is a living breathing school of magic where the player can now explore freely, in search for those "strange new spots". Harry Potter, Ron Weasley and Hermione Granger can now "go boldly" in a hand of a human player, "where no one has gone before".

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Unfortunately, you won't be able to play with Hermione and Ron - but they will follow you all the way and assist in your quests, with good (or bad) advice and their wands.

You can however play briefly with Dumbledore, Fred, Weasley and Sirius Black as you progress through the game.

66 missions can be completed within the school that has been recreated by combining the movie blueprints and J.K. Rowling's drawings and books together. The missions include gathering Dumbledore's army by talking with kids around Hogwarts to join your cause and learn defense magic, fighting against Slytherin bullies to protect students, finding herbs to create special alchemy potions and many more.

Wingardium Leviosa!

Along with The Order of the Phoenix videogame, the developers introduced a brand new spell casting system. Instead of pushing combos or choosing from a list of spells, Harry can now finally use wand gestures. Now this really brings the player into the story, and is reproduced more or less accurate on each console type.

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I think Wii has the most benefits as you move the Wii-mote just as the wand. Push forward and you will cast Depulso, used to push away objects. Pull backwards, and you will cast Accio, used to pull objects to you.

On the Xbox 360 and PS 3 you can perform these actions with your controller stick. Of course, it's only natural to cast spells with your mouse on the PC you say. Well, it is and it isn't...

Why? Well because for some reason it doesn't always work. You do it as you are told, and you even check that you have the right target (which can be a pain to get due to bad camera and controls again) - and still nothing. You cast faster, you cast slower, yet still - nothing happens. Finally when you lose all hope... *poof!*. And if you're lucky, he even casts the right spell!

You can't customize your controls either; the only thing you can customize is walking with W, S, A, D and casting/targeting with the directional arrows or casting with your mouse and walking /targeting with the keyboard.

In fact, casting accuracy is so bad it only works 50% of the time from the mouse. That is if you don't break it first. So I had to switch to keyboard casting...



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