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Published by: Deep Silver |
Heroes of Annihilated Empires - Game Preview
By george.petrisor
Published: November 2, 2006
Print As the title says, the game orbits around the heroes. They are the center of the game and the armies are there only to help. As I said earlier, the hero can use magic to help him and the army. Besides magic, you can use potions to heal, restore mana or even receive different bonuses which can turn the tide of the battle. But what is a hero without equipment? You can equip a weapon, a robe/armor, belt, shoes, you know, the already known standard equipment. As for jewelry, you can have a necklace, four rings and two amulets. All with their bonuses and drawbacks. The items can be bought, received from quests or taken from your slain enemies, just like the magic scrolls. And did I mentioned that there will be a variety of items in the final version of the game? Just enough to leave you without knowing what to choose.
Regarding the management of the base, GSC managed to simplify the process very much and leave it at a level where you can still be part of the management and at the same time it can take care of itself. There are four types of resources that can be harvested or collected (different for each race - for example the undead needs gold while the elves have no need for it, they need wood). The buildings can be constructed very easily but you will need some upgrades to be able to construct the powerful ones. As for the armies, the recruitment model is simple. You can set the number of units to be recruited or you can set it to infinite using the CTL key.
The sound is there to give you the feeling that you are part of that world. The background music is creating a very medieval experience (perhaps in the full version there will be some changes about this) but overall I appreciated it. As for the effects, they somehow lack the dynamism that the situation asks sometimes. I'm not saying that the effects are bad but I would prefer some hype when you battle against a horde of enemies.
Going to the other type of game, the skirmish, you will be able to play with the undead or the elves on one map. You can choose your hero's type and of you go. As soon as you start, you have to choose if you want to develop your hero or if you want to build a base. If you decide for the base, your hero will become unusable for 30 minutes. A bad move from GSC because I bet that everyone would like to play also with the hero hot only building the army.
Another surprise that will be available on the final version will be the old&modern mix. As you may noticed in a screenshot, on a hill there is a supersonic jet ruin just lying there and rusting. This means that we will not be stuck with the Tolkien universe and we will be able to play with some more modern equipment.
Overall, the game will be in stores later this year and it promises a good gameplay. Also, because it will be a trilogy expect for some long hours of playing. But until now, I can't complain that if everything goes ok I will be disappointed to play it. Or you.
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| Heroes of Annihilated Empires Patch December 7, 2006 A patch for Heroes of Annihilated Empires was made available which brings the game to version 1.1. The update offers game balancing changes, singleplayer bug fixes, and two new multiplayer maps. Enjoy. [...] |
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