Silent Hunter 4: Pacific U-Boat Mission Interview with Dan Dimitrescu, Lead Designer - News
By Emanuel Avram
Published: November 16, 2007
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5. What will the system requirements be for this add-on? Will we need to upgrade our systems a bit?
The minimal requirements have remained unchanged, because we have optimized the engine quite a little bit from release. Loading times are much shorter and memory usage is lower. So, leave the wallet alone.
But then again, if you need an excuse to buy that new card, by all means don’t let us stand in the way!

6. What can we expect from multiplayer? Any new additions to the multiplayer modes?
The add-on focuses on single player by adding a German campaign (that can be easily extended by modders) to the Silent Hunter 4 engine. So multiplayer is basically unchanged.
7. I know size was a concern in the original game, so a demo was never released. Will we be able to play a demo this time?
The size concern remains so, unfortunately, there will be no demo.
8. Are there plans for a PS3 or Xbox 360 port?
No plans at this time, but in the future anything can happen. One has to consider that Silent Hunter offers a deep, demanding experience that is also very rewarding on the medium and long run. It requires specific control methods that are not easily ported to consoles.
9. Should we expect a poetic intro similar to the original SH4?
We’re working on a special trailer for the add-on, but so far we aren’t ready to release information on it.
10. Tell us some new features that are really cool and you think players will enjoy most.
Some of us get their kicks from using the new strategic interface to bring battleship groups to meet the enemy – once they reach the proper rank that is. Hanging out with the big boys in a battle – during the campaign – is always an awe-inspiring experience.

11. Did we leave anything out? Anything else you would like to share with our readers? When is “Silent Hunter 4: Pacific U-Boat Missions” going to be released?
The add-on will be released early next year. In the meantime, watch out for patch 1.4.
Thank you for your time!
Thank you too!
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