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NCsoft Utilizes Allegorithmic's ProFX for PC and PS3 MMO Game Development - News


By Emanuel Avram
Published: June 24, 2008
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Adding yet another prominent game developer to its client list, Allegorithmic today announced that its procedural texturing middleware, ProFX 2.6, will be integrated by NCsoft Europe and its development teams. ProFX was selected for its ability to quickly produce extremely small texture files - dramatically reducing downloading times and greatly improving the gamers' overall experience. NCsoft Corporation, the world's leading developer and publisher of online games is well known for titles such as Guild Wars, City of Heroes / City of Villains and its most successful and longest running title, Lineage II: The Chaotic Throne, which has reached over 17 million players worldwide. NCsoft plans to utilize ProFX on PC and PLAYSTATION3 platforms.
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"The Allegorithmic team has been excellent to work with, very responsive to our specific game and platform needs," commented Jay Scott, head of product development for NCsoft Europe. "The reduced footprint that ProFX affords us will give users a better game experience by vastly decreasing client size and reducing update download times."

ProFX 2.6 is the only middleware that allows game developers to professionally render high-quality procedural textures. ProFX 2.6 procedural texture files are very small in size - typically 500 to 2,000 times smaller - making them ideal for use in massively multiplayer online games (MMOGs), virtual communities, casual and downloadable games.

"NCsoft is the number one company in the world for online gaming," said Dr Sébastien Deguy, Allegorithmic's president and founder. "They continually push the envelope with new content, strategies and innovative technology. NCsoft immediately recognized that ProFX was the right technology to take their games and content to the next level and have truly embraced it. I admire them for their forward thinking and I'm extremely proud to have them as a client."


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