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REVIEWS

Overlord - Game Review (PC)


By Emanuel Avram
Published: July 16, 2007
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Reds, Greeeens, Bluess… You choose ALL! For the master!

Ok, so here comes the strategy element: you have four types of minions. They don't vary too much on how they look, but they are certainly distinctive by being different colors.

Browns - are your warriors, your main army and you only start with them. Don't be confused, they are vital and very powerful, especially because they have the ability to equip stuff they found on the floor. Yes, stuff, sometimes useless… Oh, and they are cute and make witty remarks; what's not to love?!

Reds - the next minions you unlock by completing a puzzle quest are your fire archers. Reds are really weak physically, but they can make the difference in a battle as they can use the higher grounds to fire ranged fireballs. They usually die in one hit so be careful with the little guys. They can also extinguish fire in certain areas allowing you access further on, so you have to complete the quest with them to progress through the game.

Tip: use the guard ability to strategically place them before the battle starts – press both clicks while you have the reds selected (with 2) to guide them wherever you want, then hit Q. Recall some of them by right-clicking a few times, and repeat the process. You can have several strategic archer points this way. This works well at end-boss fights and in multiplayer versus mode.

image
Greens - are your next step in progressing through the game. Greens are the "smarter choice" and bring a bit more to that "strategic edge". They act like assassins – physically weaker than browns but they can jump from behind an enemy and stay there – easily killing him while he struggles to get them off. Greens can clear out poison clouds allowing you to advance further through the game.

Tip: by using the guard ability before the combat, greens will remain invisible to the enemy; when the combat starts they will literally jump him from behind, and their burst damage could insure a swift painless kill. Very useful in multiplayer versus mode – greens can make the difference between victory and defeat.

Blues - immune to magic, but weak physically and they don't do much damage. Instead they can resurrect fallen bodies on the battlefield. They are the only ones who can fight magic creatures, but you won't find many of those; and more importantly they can cross waters along with you – as opposed to the other minions – helping you progress further through the game.

Tip: After you get them and complete the quests around the watery areas, you don't have to pick many to accompany you because they are really weak and to make it worse they will sometimes attack instead of helping resurrect the fallen ones – insuring them a quick painless death unfortunately.



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