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Paraworld (PC)

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Paraworld

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REVIEWS

Paraworld - Game Review (PC)


By George Petrisor
Published: March 7, 2007
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Gameplay:80

All in all, Paraworld is a good RTS game which has dinosaurs so you can't miss it. There are sumo warriors, samurai, Gatling dinosaurs, T-Rex and many more that can catch your attention. The three races are quite balanced so you won't have problems with any of t them which translates into a good gameplay.


Graphics:79

The game engine looks old but generally it does the job. You won't see high-end graphics running on your screen but you will see superb modeled dinosaurs that look amazing; the humans also look quite good with some small exceptions. Depending on how close you watch the game, you may or may not see this problem. If you keep a zoom-out camera to control the situation, you won't probably see these things and you will consider Paraworld a good looking RTS. The only movie that is looking amazing is the one playing when you start the game, all the other ones aren't that good. The people don't have fingers, the camera is sometimes positioned awkward so you can't see what's really happening and there is the clipping problem when a lot of troops are crowded in a small space.


Sound:75

Regarding the sound this is the only place that Paraworld could be improved heavily. Except the ambient sounds, all other are at a lower quality. The music can be very annoying after a period of time and the voice acting isn't much better.


Multiplayer:85

You will be able to play over LAN or Internet with your friends. There are three multiplayer modes available: Deathmatch, Defender, and Domination. I will leave deathmatch aside because everyone knows what is all about. Defender is an interesting mode when you are given resources at the beginning of the mission and you must resist until the time runs out by any means. Domination is about capturing and defending key positions on the map for a period of time. You can set the AI behavior (Offensive, Defensive, Passive, or Balanced) which will allow you to test different styles of play.


Hardware:83

As I mentioned before there are problems with units grouping and you can't select them except from the Army Controller which is bad. There are also occasional AI problems like units not seeing the walls and getting stuck there or units not responding when attacked.

 



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