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GC: Codename: Panzers - Cold War - Game Preview


By George Petrisor
Published: September 4, 2007
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GC Codename Panzers Cold War
The theatre of operation changed this time, and from the World War 2 setting to the Cold War. Since WW2 ended, the Soviet Union continued to get stronger and stronger only to discover that they only need a motive to start another war.
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GC: Starcraft 2 - Game Preview


By George Petrisor
Published: September 4, 2007
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GC Starcraft 2
As the years pass, Starcraft still remains one of the best strategy games. The Blizzard masterpiece continues to be played at major games competitions and is considered one of the most balanced RTS games ever created. With so many "best of", Blizzard dared to continue the series and started working on Starcraft 2.
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GC: Brother in Arms: Hell's Highway - Game Preview


By Flaviu Volosciuc
Published: September 3, 2007
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GC Brother in Arms Hell s Highway
In a crowded atmosphere, at the Ubisoft exhibition center, somebody was talking loud and clearly with a sweet American accent. I had no idea who he was but he got my attention because of his determined but also mild voice. In the theatre room, for Brothers in Arms: Hell's Highway presentation, I met him again. He was Colonel John Antal, US Army (Retired), now author of historical books and member of Gearbox Software. Along with the senior producer of Hell's Highway, they presented the last installment from the Brothers in Arms franchise probably available this autumn for PC, XBOX 360 and PS3.
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GC: Far Cry 2 - Game Preview


By Flaviu Volosciuc
Published: August 30, 2007
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GC Far Cry 2
Imagine 50 square kilometers of virtual savannah, day and night cycle, weather cycle, destructible aerials and a complex A.I.. This is Far Cry 2.
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GC: Disciples 3: Renaissance - Game Preview


By George Petrisor
Published: August 30, 2007
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GC Disciples 3 Renaissance
We were able to take part in 2 battles and what we saw pleased us. The transition to the 3D helped the game and gave it a better view on the battlefield. You can move the camera and this way you get a better look at the action. The units are amazing and their animations are clean and good looking. Same goes for spells and effects: you will love what you see.
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GC: Alone in the Dark - Game Preview


By Flaviu Volosciuc
Published: August 29, 2007
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GC Alone in the Dark
At GC I had the opportunity to see a demonstration demo in which every physical and graphical aspect of the game were present. The demo was presented by Nour Polloni (producer at Eden Studios). Following the same politics valid for every big publisher at the exhibition, Atari didn’t allow us to video tape the presentation, so the whole preview is a summary of the audio recording that I made.
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GC: Aion Tower of Eternity - Game Preview


By George Petrisor
Published: August 26, 2007
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GC Aion Tower of Eternity
In a perfect world, everything is controlled by a balance between Chaos and Order. But what happens if things start to get messy and a great evil is about to unleash an epic conflict onto the universe? This is what NCsoft decided to unveil and also explain why Aion is a MMO bound to have success.
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GC: Dead Island - Game Preview


By Flaviu Volosciuc
Published: August 26, 2007
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GC Dead Island
Although its still a FPS, Dead Island is something new for the boys from Techland. Being a horror-survival FPS, the genre is a good change from the day-to-day games.
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GC: Warhound - Game Preview


By Flaviu Volosciuc
Published: August 26, 2007
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GC Warhound
Warhound is at the moment Techland's masterpiece and the boys really put a lot of work in it. In few words the game is a fps with some tactical elements, but in general you will be on your own completing missions as a mercenary.
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GC: Black Prophecy - Game Preview


By Emanuel Avram
Published: August 24, 2007
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GC Black Prophecy
In a distant, future world, the human kind is almost extinct. The two remaining faction are struggling for survival. All these in a MMO world, with hundreds of players: tools of the two factions.
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