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Prey - Game Review (PC)


By Flaviu Volosciuc
Published: November 2, 2006
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The beginnings

Phase 1: In 1995 3D Realms announced the first version of Prey. It was developed in tandem with Duke Nukem Forever, another game that still today was not released. Both of them were developed on a cutting edge game engine created by 3D Realms studios. After working almost one year, Tom Hall, the one responsible for the project at that time, left the company to form Ion Storm with John Romero from id Software.

Phase 2: A new team was hired along with Paul Schuytema, that could create the most coherent design the game ever had. For the first time the portal technology and the heavily destructible environments could be created in real time and shown in 1997 and 1998 at E3 exhibition. The public perception was very positive at that time. That's because the game was looking impressive and the industrial musical band KMFDM were supposed to create the game's soundtrack. Because of technical problems, this version of Prey too fell apart.

Phase 3: In November 1998 Corinne Yu was hired to revive the project. She had to write alone an entire engine which would be used for the Prey project. After one year the collaboration between the two parts fell apart.

Phase 4: In 2001, 3D Realms began a new stage of developing the game. Based on the new Doom 3 engine, they could implement the portal technology in a stable and functional version. Being aware that such a project cannot be ended with just a bunch of employees, they hired Human Head studios to end this huge project. On June 28, 2006 Prey officially gone gold.

If Prey can please our expectations, we will see in the next paragraphs.

The Story

Like all the old FPS's, Doom, Quake, Duke Nukem, you are the main character of the game, who in the end will save the whole world. Your name is Domasi Tawodi and you are a garage mechanic living in a Native American reservation. An alien invasion will change your boring life into a nightmare. You, your girlfriend Jen and your grandfather Enisi will be transported to the alien ship where along with others will be prepared for assimilation.

This ship is called The Sphere and is actually an entity, half biological, half mechanical.

Its identity is unknown but its main goal is to maintain itself. For this the sphere needs various alien races. These races provides it with food or helps it by doing several tasks. The Sphere is controlled by a superior being called The Mother who in the end reveals to be a human being manipulated by The Sphere long time ago.

 

This human being will let Domasi come to her because she needs a replacement. But the way he comes to her is actually the whole game, so you should try to find out yourself if the road of Domasi was a challenging one. In the end I just want to mention that the voices behind the characters, that should help the story to become much interesting, sound really stupid. That's why, there are moments in the game where I didn't know how to take in consideration several moments, as funny or dramatical ones?



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