![]() |
Published by: Codemasters |
Race Driver: GRID - Game Review (PC)
By Flaviu Volosciuc
Published: June 30, 2008
Print Income system
The whole career is based on income and reputation points, and the whole system is quite well balanced. So each financial decisions is important for your team. Sometimes the lack of money will force you again to race for other teams, or to sell your own cars. You can buy and sell your vehicles through a simulated e-bay service. By setting selling parameters such as start price, fixed price, or listing duration, you can create an offer for every car you want. In general the game will offer you a slightly higher price compared to the start price which is much better than the normal way of selling it. So pay attention with every transaction.
Besides your teammate and sporadic car sells, the most important additional income for your team is the sponsorship system. Depending on your results, you will receive more and more sponsorship offers which increase your income very fast if you complete there additional tasks (don't end the race under fifth place, don't damage the car, etc). The sponsors have also an aesthetic importance, as every sponsor will be placed as a sticker with original fonts on the bodywork of the your car. The purpose of the career is to win the Global Race License which is the sum of all the points gathered from all three championships (USA, Europe, Japan). Every location is defined by its traditional class races. USA comes with Destruction Derby, Muscle and Pro Muscle competitions, Europe with GT series and Le Mans Series, and Japan with Drift and Touge competitions.
Handling
Unlike in Race Day mode, in Grid World you can change the assists options to get a more difficult handling. Not realistic, but difficult. If you are playing with all the assists turned on, the handling of the car is similar with the one present in NFS series, which doesn't allow too much spins and drifts. Thank God, the wheels are spinning and smoking in every corner, and the suspensions are working on every bumpy section of the road. Otherwise the whole experience would be limited to a fade NFS clone. If you feel that this is not enough (like I did) then turn off every assist option and go on racing. The handling gets much more unrealistic (but still controllable), and instead of using the handbreak in every corner, you have to control the acceleration slightly after you exit it. In Drift events the handling slightly changes. The cars tend to spin their wheels easily even on a straight line so there's always a struggle in getting the car on the right angle. But it's not something frustrating but more of a challenge between controlling the car in extreme conditions and at the same time keeping it always sideways at every corner. For a better score I suggest you to play without traction control. At least this type of handling brings much more fun and many more chances to hit a wall or an opponent. And here comes the best part of this game: the damage system.
Damage system
The damage system has been rewritten especially for this game and surprisingly the result is astonishing. From the visual point of view your car will suffer scratches, bodywork deformations on impact surfaces, fallen body parts, shards, etc.
From the physical point of view the damage is not so spectacular. You can still drive quite well after you have bumped your car for several times. The only fragile parts of the car are the wheels which can influence the handling if you hit them too hard. So avoid to hit the car edgewise. A good addition is the ability to totally crash your car. Full wall smashes or powerful cars hits, will lead you to a definitive crash that ends your race. Or not entirely! An instant replay will be activated immediately after the crash in order to control the scene. Do you remember Prince of Persia? Exactly like the sands of time, here you can turn back time to the point where you were in full control of your car. By using flashback points you can rewrite history in that race by replaying the scene.
Multiplayer mode is just there for all the online maniacs. It brings nothing new, just the LAN or the Online option. Either you create the game session or join an already created one. Even if the single player features a co-driver, there's no way you can play in co-op mode with another friend any of the races in multiplayer. As classic as it can be, the multiplayer is much more consistent than the one present in DIRT.
Hide Comments (0)
Although it does not include all the patch notes, I thought I'd add this now so you get the general idea of what will change in the next major World of Warcraft Patch 2.4.0.
The image on the Blizzard Entertainment Splash Page is updated, continuing to raise expectations that an announcement is forthcoming from this weekend's Worldwide Invitational event.
Electronic Arts Inc. announced today that The Sims Castaway Stories for the PC is on store shelves across Europe.
Tornado & LightHouse PhysX Mod maps for UT3 ready for download now.
Although Pro Street has been released, EA continues to create new patches for Carbon.
Welcome back, LEGION. Indeed, Joe Kucan is back, portraying the legendary self-proclaimed prophet Kane, through 20 years of Command and Conquer history: past, present and future. The 13 missions spread story explains what happened to the Brotherhood of Nod right after the Second Tiberium War, and fill the history gap left by the original Command and Conquer 3. And then of course some more, the action takes us a bit more into the future, showing just a sneak peak of the shape of things to come.
"A murder?...a suicide?...an accident?...a coincidence?... Follow the evidence and find the moment of truth. It's all about the evidence and more like the show than ever" We'll see...
The stellar "Sins of a Solar Empire" hits our PCs with a unique interesting new combination of game genres and a few cool ideas that should draw the attention of quite a few strategy fans. The newcomer Ironclad Games managed the impossible and created a competitive title indeed. But aside from all the prays and high marks this game received overall, its approach on RTS and the mix of elements it brings, one can find some things that will bother a few players and that will eventually influence the grades of this review. Ok, let's take it from the top.
Sherlock Holmes, the worlds` greatest detective, created by Arthur Conan Doyle is about to face his biggest challenge so far: Arsene Lupin, the worlds` greatest thief, created by Maurice Leblanc. Who is going to win this battle of wits? Who is going to be victorious, and, most importantly, who would you like to see as the winner?
I thought a bit about how to start this. While saying that Silent Hunter IV is the best submarine simulator out there is true, it doesn't mean much, especially for new players. Saying it is one of the best simulator games out there is again accurate, but again, a bit of an understatement. Why? Well because... despite the high complexity and realism involved, Ubisoft Romania managed to develop a game that is appealing to the beginners as well, in a certain degree.
Lineage II had it share of success. At the time the game was released, it was one of the most beautiful MMOG on the market. To take its place as the most beautiful MMOG, the Ragnarok Online (or RO) developers from imcGames created Sword of the New World: Granado Espada.
We were able to take part in 2 battles and what we saw pleased us. The transition to the 3D helped the game and gave it a better view on the battlefield. You can move the camera and this way you get a better look at the action. The units are amazing and their animations are clean and good looking. Same goes for spells and effects: you will love what you see.
Last week I began to search some new independent games. Suddenly I stumbled upon this interesting racing game called Nitro Stunt Racing. The title sounds non-original but the content tends to be if not original, at least interesting.
In a perfect world, everything is controlled by a balance between Chaos and Order. But what happens if things start to get messy and a great evil is about to unleash an epic conflict onto the universe? This is what NCsoft decided to unveil and also explain why Aion is a MMO bound to have success.
So here I am back on the road with a BMW. This time in Race 07 demo. The only racing-simulation game that really impressed me at GC. But only with the help of the Steam client which probably will become the "god" of online distribution! Anyway a big minus for this decision of playing the game only through Steam.
must have rogue macros
must have priest macros
must have mage macros
must have druid macros
Just for you, some Medieval 2 cheats.
| (PC) Race Driver: GRID Patch v1.2 July 11, 2008 Race Driver: GRID received the second official patch updating the retail version to 1.2.
[...] |
| (PC) GRID Just Hit the Shelves! June 4, 2008 Codemasters today announced that GRID has
shipped to US retail stores.
[...] |
| (XB360) London traffic grinds to a halt as supercar owners rush to buy Race Driver: GRID June 2, 2008 Launch of cutting-edge racing game from Codemasters Studios sees hardcore fans dash to zavvi's Oxford Street store to buy their copy.
[...] |
| (PC) Race Driver: GRID Launch Event! May 26, 2008 Codemasters today issued an invitation to UK gamers to attend Race Driver: GRID's high-octane launch event, set to take place at zavvi's flagship Oxford Street store on May 30th - the game's launch date.
[...] |
| (PC) Race Driver: GRID Multiplayer Details May 15, 2008 Codemasters revealed some of the multiplayer details from their upcoming racing game Race driver: GRID.
[...] |
| (XB360) Race Driver: GRID Xbox360 Achievements November 7, 2008 50 achievements with a total of 1000 points
[...] |
























Please log in to access this section.