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Race Driver: Grid
Published by: Codemasters |
Race Driver: GRID - Game Review (PC)
By Flaviu Volosciuc
Published: June 30, 2008
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Race Driver GRID comes with a well combined content that can satisfy every racing-games fan. From the graphics point of view, the game raises the standard bar with good results on medium and high systems. Unfortunately if you enter deeper into details you will discover some unpolished gameplay elements as reminiscent of a commercial approach.
Gameplay: 88
Excellent career mode with lots of racing classes to please every racing fan. A plus for the 24h Le Mans race with its day/night cycle and all the official teams.
Codemasters created a powerful feeling of actually owning the team by giving the player enough additional elements to control the destiny of it. The so-called e-bay service and sponsorship systems adds more flexibility in the virtual team management. The franchise is losing again more simulation characteristics especially in handling, but is compensated with a spectacular damage system which increases the fun part.
Graphics: 95
The updated NEON graphics engine used also in DIRT, brings the ultimate quality in racing-games based on a middleware platform. Most amazing is the fact that even if it looks better than DIRT, the game runs much more smoothly than its predecessor. The frame-rate problems are almost non existent here even in races with maximum number of opponents. There are some issues though regarding the night races where the graphical engine "tends to run on diesel".
Multiplayer: 79
A racing game without multiplayer is like a BigMac without french fries. So here it is. A simple multiplayer mode based on a classic receipt which includes Online and LAN support. Nothing fancy like Test Drive Unlimited, but it's there for you to beat any human opponents that you meet.
Sound: 80
The cars sound much better than in DIRT. Accompanied by environmental sounds, any race can become a memorable experience if you have at home at least a 5.1 THX audio system. A minus for the annoying and repeated commentaries of the team manager and chief.
Hardware: 81
The game is looking better than DIRT and runs smoother. An obvious approach as the game features races with multiple opponents, so an optimized code was the only solution. And all these remarks without installing the first official patch!
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| Race Driver: Grid Patch v1.3 October 14, 2009 Race Driver: Grid received a new patch to add support for the upcoming DLC.
[...] |
| Race Driver: GRID Patch v1.2 July 11, 2008 Race Driver: GRID received the second official patch updating the retail version to 1.2.
[...] |
| GRID Just Hit the Shelves! June 4, 2008 Codemasters today announced that GRID has
shipped to US retail stores.
[...] |
| Race Driver: GRID Launch Event! May 26, 2008 Codemasters today issued an invitation to UK gamers to attend Race Driver: GRID's high-octane launch event, set to take place at zavvi's flagship Oxford Street store on May 30th - the game's launch date.
[...] |
| Race Driver: GRID Multiplayer Details May 15, 2008 Codemasters revealed some of the multiplayer details from their upcoming racing game Race driver: GRID.
[...] |
| (XB360) Race Driver: GRID Xbox360 Achievements November 7, 2008 50 achievements with a total of 1000 points
[...] |






















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