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Rayman Raving Rabbids
Published by: UbiSoft |
Rayman Raving Rabbids - Game Review (XB360)
By Sergiu Petrisor
Published: April 7, 2008
Print Rayman Raving Rabbids was first released on the Wii and had a great success. That's why I waited to get my hands on the Xbox 360 version. Sadly, the next-gen version of the game isn't that next-gen at all (I'm going to tell you why) and if you take away the only thing that made it fun playing, you come up with nothing more than a mediocre game.
We are presented with a story that relatively, you couldn't name it a story at all. Here we go (sorry if I'm being a spoiler): Rayman is having a picnic with 3 friends when suddenly, from the ground pops up 3 ugly rabbits that captures your friends and finally you. You are taken into an arena where you must please the rabbits by playing a series of mini-games. In the meantime, you cook a plan to save your friends and finally escape. That's about it.
So, each day you must compete in 4 mini-games, some of them funny, some of them not. There's a cow-throwing contest , how fast you can milk a cow , playing football with a rabbit as a soccer-ball, hit a rabbit with a hammer in the head and measure how big the bump grows, dance on tunes while rabbits roll up near you (a guitar hero looking game that gives you the option to replay the tunes on the jukebox in your room after the completion of the mini-game) and many more. Even if Ubisoft presented us with over 70 mini-games, sadly they start repeating at some point and the only thing different is the difficulty. Almost at the end of each day you'll have to shoot the manic rabbits in a FPS game. This shooter is, may I say, the cherry on the top. It is one of the greatest mini-game the whole game has.
Rayman Raving Rabbids takes full advantage of the Vision Camera. Or that is what we were told. The fact is that the camera isn't responding how is supposed to and you'd be better off without it.
As you go forth into the game, winning challenges on the roll, the rabbits start loving you, banners hanging in the arena "Rayman we love you" and rose petals falling from above. The room you are being held captive also changes, from a prison room where water's leaking on the ground, to a hotel-like penthouse with a door-mat, paintings, soft pillows and a cool jukebox.
Sadly the game doesn't have a multiplayer mode, and is trying to compensate for online leaderboards as a way to play the games more than one time. As much as he'd like to, the character with floating arms, legs and an oval head can't stand up to its predecessor on the Wii.
In the end, we are left with the game's outro trailer, with the graphics of a PSP and not even full screen.
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