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GTR 2 - Game Review (PC)


By flaviuvolosciuc
Published: January 25, 2007
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GTR 2
The racing games category is a very restricted one. There are no new features to bring to this genre. So why not improve it? Today we have racing games which are far from the classic concept. Games like Need for Speed series, Ridge Race series, Burnout series, Flatout series introduce new different concepts to somehow refresh the gameplay. But the simulation part in these games is out of question. To my surprise, Simbin is the only company which is still faithful to the racing sim concept. Masterpieces like Nascar series (from Papyrus), Grand Prix series, Grand Prix Legends, and F1 2000 (from EA) stand at the base of the Simbin games. GTR2 comes as a normal addition to the GTR series, considered to be the official FIA GT Championship game. Based on the same physics engine, the game doesn't have too many new features, but the way Simbin is able to create a sim-racing game will make you pay attention to its every new release.
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GTI Racing - Game Review (PC)


By flaviu.volosciuc
Published: January 16, 2007
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GTI Racing
This is the second racing game based on Chrome graphical engine. This means GTI Racing is the result of Techland developers. It could be considered as a sequel to Xpand Rally which is the first racing game to use the Chrome technology. Beginning with the menu design, everything causes a deja-vu in your brain (taking in consideration that you have already played Xpand Rally). Same game progression, same tuning modes, same graphics. If there was any need of creating this game! The good news is that this game has some good elements making it much better than its predecessor.
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F.E.A.R. Extraction Point - Game Review (PC)


By flaviu.volosciuc
Published: January 11, 2007
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F E A R Extraction Point
I wasn't very anxious to test this expansion pack, due to my bad impression created about F.E.A.R.. Although it was a perfect mainstream product, and got high grades from all the critics, F.E.A.R. couldn't outdo in any domain. The big minus was the lack of consistency in every aspect of the game: Gameplay: dynamic but repetitive killing the same soldiers (replicants); Graphics: most of the action is placed in indoor environments such as offices, warehouses; the objects variety was limited by crates, barrels, desks, tiers;Hardware: the game was using too many resources for rendering simple objects;
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Guild Wars Nightfall - Game Review (PC)


By George Petrisor
Published: January 10, 2007
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Guild Wars Nightfall
In this third Guild Wars campaign, players must fight to hold back the night as a mad ruler attempts to free her outcast god and bring darkness to the continent of Elona. But they won’t fight alone. Guild Wars Nightfall introduces new customizable Heroes who level up, follow player instructions in combat, and use skills and equipment of the player’s choice. These Heroes will follow the player through savage coasts, ancient monuments, and poisonous deserts during an epic story that spans 20 missions and hundreds of quests. And for the ultimate one on one challenge, competitive players can choose to enter the new Hero vs. Hero Battles, where they pit their customized team of Heroes against those of other players from around the world.
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Medieval 2:Total War - Game Review (PC)


By George Petrisor
Published: January 10, 2007
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Medieval 2 Total War
From the creators of the multi-award-winning Rome: Total War comes a PC title to take strategy gaming to unprecedented heights of scale and graphical detail. Medieval 2: Total War is the latest and greatest installment in one of PC gaming's most successful series. The game spans some of the most formative and fractious events in European history. The Crusades, the rise of the Vatican and the Pope, the dreaded Inquisition, the dawn of gunpowder and the discovery of the New World - all are yours to experience in unmatched depth.
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Star Trek: Legacy - Game Review (PC)


By Emanuel Avram
Published: January 9, 2007
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Star Trek Legacy
This year, in case you didn't know, we celebrate 40 years of Star Trek. Yes, you heard right: 40 years ago the journey began. Trek influenced our life so profoundly all this time...
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Dark Messiah of Might and Magic - Game Review (PC)


By flaviu.volosciuc
Published: January 9, 2007
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Dark Messiah of Might and Magic
In 2003 Ubisoft bought the Might and Magic franchise from The 3DO Company. Being a very popular and legendary series of games, which was launched for the first time in 1986 by New Wolrd Computing, the franchise was purchased for $1.3million. The series included nine official parts which were released beginning with the first one in 1986 up to 2002 the ninth part of the series. Along these years, the universe of Might and Magic encountered several changes in gameplay, story and design. But at its fundamentals, the game remained the same RPG based on a turn based game style. Along with Ultima and Wizardry series it is considered one of the best and defining role playing games. The first person view was the common characteristic to the whole series of games. Unfortunately because of the old technical resources of that time, this view was somehow limited, but at the same time could create an original feeling of the games. Ubisoft decided to release a new Might and Magic game, without any connection with the previous parts of the series.The new product called Dark Messiah is based on the Source engine from Valve, and is an action game with some few RPG elements. From its first official demo release, the game created a good impact on editors and gamers. The physical engine showed its powerful breed by a single level where you could encounter almost every aspect of its abilities. But in almost every case, the final product tends to be more dissapointing than the demo or other trailers and official materials. Dark Messiah can be considered a new mainstrean masterpiece, or a bad<->good action game. Let's see why! There are three factors to be analyzed in order to find the good and bad parts of this game.
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World of Warcraft - Game Review (PC)


By Emanuel Avram
Published: December 28, 2006
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World of Warcraft
"Four years have passed since the mortal races banded together, and stood united against the might of the Burning Legion. Though Azeroth was saved, the tenuous pact between the Horde and the Alliance has all but evaporated. The drums of war thunder once again."I must admit, at first I was unimpressed by this game. Friends were playing, and I used to watch them to see "what's this all about".
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FIFA 2007 - Game Review (PC)


By flaviuvolosciuc
Published: December 18, 2006
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FIFA 2007
For those of you who have lived under a rock for the last 10 years, I should mention that Fifa Soccer is the best soccer simulation game on the market. For the others, I am sure you already know what a great game it is and I guarantee you that Fifa Soccer 07 is the best in the series. Why is it the best? Well we'll see that later on, but for now, I should mention that although it has awesome graphics, sound, and gameplay, it still has many minuses. In some areas, it could be considered rather disappointing.
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Broken Sword: The Angel of Death - Game Review (PC)


By Flaviu Volosciuc
Published: November 7, 2006
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Broken Sword The Angel of Death
Known by old gamers as a masterpiece of adventure games, Broken Sword is back with a new episode. Created by game designer Charles Cecil who is working at Revolution Software, the game is a series of adventures, which revolves around George Stobbart and Nico Collard. Although based on history and mythology the stories are fiction. In the first two games of the series, the characters were controlled in a traditional point-and-click way and the players had to interact with cartoon-animated backgrounds. However, the last two games are based on a 3D graphics engine that the player operates through a direct control system.
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