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Freak Out - Extreme Freeride - Game Review (PC)


By Flaviu Volosciuc
Published: March 28, 2007
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Freak Out Extreme Freeride
Fresh powder snow, cool air, speed, high jumps, skate-punk music, and a dude who plays with his life. This should be a mere definition of the extreme freeride skiing. But works great also for Freak Out. The only difference is that in the game the dude doesn't die although he lands on his head more times in a single race. Of course that dude is you. And you can perform tricks and jumps in less than half an hour, jumping from cliffs or prone slopes. Sometimes the jumps are so high, that you fear not to crash into the helicopter you just came. Floating above the trees is a matter of seconds after you have increased your speed.
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Untold Legends: Dark Kingdom - Game Review (PS3)


By Adrian Pintea
Published: March 27, 2007
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Untold Legends Dark Kingdom
Rpg's on consoles (ported or native) doesn't necessarily spells success; with these platform versions of games being kind of neglected by developers and publishers in the past. The next-gen consoles (Ps3, Xbox360, Nintendo Wii) are surely creating the premises for all this to change (increased processing power, improved control interface, support for mice and keyboards, massive online support), although this isn't showed up yet judging from the number of titles released from this category.
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Gundam: Target in Sight - Game Review (PS3)


By Adrian Pintea
Published: March 13, 2007
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Gundam Target in Sight
What could have been a decent title (at least) in a scarce mech warfare game category has ended in the same fashion as previous installments of Gundam franchise did; simply lost in obscurity.
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World of Warcraft: The Burning Crusade - Game Review (PC)


By Emanuel Avram
Published: March 13, 2007
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World of Warcraft The Burning Crusade
"Several years have passed since the Burning Legion's defeat at the Battle of Mount Hyjal - and the races of Azeroth have continued to rebuild their once shattered kingdoms. With renewed strength, the heroes of the Horde and Alliance have begun to explore the broken lands beyond the Dark Portal. What dangers or rewards await mortal champions in Draenor? And what will the Alliance and Horde do when they discover that the demons they thought vanquished have returned to renew their terrible Burning Crusade?"
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Supreme Commander - Game Review (PC)


By Emanuel Avram
Published: March 12, 2007
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Supreme Commander
Chris Taylor is the founding father of Total Annihilation (TA). Soon after its release he started a new development company Gas Powered Games. A lot of time has passed since then, but in 20 February 2007 the spiritual successor of TA was released: Supreme Commander.
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Splinter Cell: Double Agent - Game Review (PC)


By Flaviu Volosciuc
Published: March 8, 2007
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Splinter Cell Double Agent
Everybody knows that Splinter Cell series were created with the help and support of Tom Clancy. His company Rubicon actually owns the Splinter Cell brand and Ubisoft is only licensed to use it. But the characters of the game and "Third Echelon" are the results of Ubisoft's writer J.T.Petty. But without Tom Clancy's ideas these series would not have the same success. It is important to mention that the success of the series gave birth to a novel series in 2004 and it was written under the pseudonym David Michaels. Like in the game, the main character was Sam Fisher a highly trained agent working for a secret NSA division called Third Echelon.
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Scarface: The World is Yours - Game Review (PC)


By Flaviu Volosciuc
Published: March 8, 2007
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Scarface The World is Yours
Radical Entertainment known for their former products such as Hulk, The Simpsons Hit & Run, Crash Tag Team, were acquired in 2005 by Sierra Entertainment. The result of this new collaboration is Scarface: The World is Yours a multiplatform product. Inspired from the movie with the same name, the game tries to change the end of the movie and to give a new meaning in Tony Montana's life. What the fans couldn't do in years, by obtaining a sequel to the movie, Radical Entertainment achieved by creating a game as a sequel. So actually the game begins with the end of the movie while Tony is attacked in his mansion.
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Sam & Max Episode 3: The Mole The Mob and The Meatball - Game Review (PC)


By Flaviu Volosciuc
Published: March 7, 2007
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Sam and Max Episode 3 The Mole The Mob and The Meatball
This is the shortest episode at the moment from the whole series. And taking in consideration that you will also wander in older places like Sam & Max's office, Bosco's store, and Sybils' office, the only new scenes take place at the mafia building and factory.
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Sam & Max Episode 2: Situation Comedy - Game Review (PC)


By Flaviu Volosciuc
Published: March 7, 2007
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Sam and Max Episode 2 Situation Comedy
If you have any problems call Sam and Max! The good thing is that you can call them more than once, because they will appear more than once on your PC. I accept more and more the idea of episodic appearances of the two Freelance Police members. It's nice to see them, after a long day of work, walking into a lot of hilarious problems.
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Sam & Max Episode 1: Culture Shock - Game Review (PC)


By Flaviu Volosciuc
Published: March 7, 2007
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Sam and Max Episode 1 Culture Shock
In September 2005, Telltale Games announced that they will bring back Sam and Max into an episodic series with the help of Steve Purcell. For most of the fans, this new concept of the series was not well received. We will see after a few months if the episodic content will destroy the pleasure of playing with Sam and Max. Since October 17, 2006 the first episode called Sam & Max Culture Shock is available at GameTap download service.
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