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REVIEWS

Risen - Game Review (PC)


By Emanuel Avram
Published: October 13, 2009
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Piranha Bytes might as well have named Risen "Gothic IV", because I don't think anyone would mind. After all, the game is in fact that. Ok, so they may have wanted to stray a bit from the lore of Gothic, so this could explain the name change, but other than that...

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After a rough patch with Gothic III involving tons of bugs and very long loading times even for today's standards, it seems the developers finally got things right quality wise and gave us a playable game straight out of the box - as opposed to a year of patches and fixes.

This doesn't mean that you won't find a problem with the game at all... There are plenty of problems. Just try jumping for example - a simple test you can perform just as you start the game. I understand it all takes place on the fantasy imaginary, volcano island of Faranga, and maybe the g-force varies on the unknown Risen planet, but still...

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Jokes aside, Risen, like its predecessors is a unique breed of RPGs. It can be very rewarding towards the end, the story evolves a lot, and NPCs really seem influenced by all that you do, loving or hating you, the faction you choose to ally to, or the decision you make in general.

But in the beginning, due to the fact you are starting with nothing and have to familiarize yourself with the clumsy character and combat controls, Risen can be a very frustrating experience.

The story starts with ancient temple ruins rising up on the volcanic island of Faranaga, and with the inquisition cutting off island access from the world. Unaware of the secrets and possible treasures one might find inside these risen dungeons and catacombs that were once great temples, the inquisition doesn't want to take any chances and exploit these riches on their own.

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We find our unnamed hero along with his possible love interest Sara, stowaway aboard an unknown ship, watching an Inquisitor battling a giant sea monster. After several powerful magic spells, the Inquisitor sees that he won't win, and teleports away to safety, leaving the ship and its souls to be destroyed, smashed by the monster.



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