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Robert Ludlum's The Bourne Conspiracy
Published by: Sierra Entertainment |
The Bourne Conspiracy: Worldwide Debut In June 2008 - News
By Emanuel Avram
Published: April 3, 2008
Print Sierra Entertainment today announced that the Robert Ludlum's The Bourne Conspiracy video game will street in Europe on the 27th June, 2008 on Microsoft's Xbox 360 and the PlayStation3. The game brings Jason Bourne's signature combat style to life by sharply blending a seamless mix of hand-to-hand fighting, gunplay and dramatic escapes. To round out the non-stop action to the title's hunter-prey game play, The Bourne Conspiracy will give gamers a re-imagination of the high speed pursuit through Paris in the MINI COOPER.
Through close partnership with Ludlum Entertainment, and collaboration on story and character development with Bourne screenwriter Tony Gilroy, The Bourne Conspiracy is an intense interactive addition to the blockbuster films and best-selling novels. The game delivers an original story uncovering Jason Bourne's past and the conspiracy shrouding his origins, plunging players into the role of Bourne as both trained assassin and marked government agent. Core to the experience is Bourne's definition as a perfect weapon with heightened combat instinct, where players use Bourne's characteristic capabilities to recognise threats, perform devastating takedown moves and use his surrounding environment to overcome deadly situations.
"Wrought with action, combat, elaborate escape scenes and untold story, the Bourne series is making a natural progression into the interactive medium," said Al Simone, senior vice president, global marketing, Sierra Entertainment. "We're pleased to announce that this June gamers will have the chance to experience the dangerously exciting aura and frenetic pace inherent in the Bourne franchise."
"We're creating a video game that is distinctly Bourne, based on a deconstruction of the character from action hero to game hero, and one that we ultimately believe gamers will discover as a distinctively original licensed action game," said Emmanuel Valdez, chief creative officer, High Moon Studios and game director on The Bourne Conspiracy.
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| (XB360) Robert Ludlum's The Bourne Conspiracy July 8, 2008 What would you expect from a game inspired from a blockbuster movie? A boring gameplay experience, lame voice acting, repetition of some of the major scenes, a bucket full of stereotypes, cheap development process, bugs, etc. In general a multiplatform product for the masses which will be bought as long as the movie from which it is inspired is in the selling tops. Robert Ludlum's The Bourne Conspiracy is the exception that confirms the fact that sometimes a mainstream product can cause a big surprise for the critiques and players alike. Spectacular combat action, fast paced driving experience, and breath taking shooting scenes are ingredients that complete a game that was not considered a top ten product.
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| (XB360) Robert Ludlum's The Bourne Conspiracy Xbox360 Achievements June 3, 2008 49 achievements with a total of 1000 points
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