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Roboblitz (PC)

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Roboblitz

Roboblitz
(Personal Computer)

 
 

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Roboblitz - Game Review (PC)


By Flaviu Volosciuc
Published: March 7, 2007
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Level Bosses

In the third section of every room there will be a NOED to beat.

Like in every old school action game, these NOED's represent the level boss and in order to destroy them, you need to find a more inventive way to do it. Every NOED has a weak characteristic which can be used in your advantage. You will need again to use the environment to find the right solution to destroy the NOED. Though sometimes Blitz will be overwhelmed by the environment manipulation while trying to kill a NOED, and this means frustration. I admit that the developers did a good job in creating real physics, but sometimes Blitz is hard to handle while carrying huge objects while dodging laser beams. Some of the more narrow locations causes Blitz to hook up to walls or gates while carrying objects.

The high skilled Blitz

The rooms have different difficulty levels and although you can enter in almost any of them from the beginning, you won't have access to two of them until you get some kind of tractor beam. Blitz can carry objects with his hands, (even bigger than his own stature), paralyze and shoot the enemy, connect all kinds of objects with a tractor beam, climb on almost every surface with the tractor beam and suspend little objects. Beside these abilities, you can enforce your armor and increase your speed and jump height by buying upgrades. The upgrades and weapons can be bought from Karl (the other robot) using upgradium which can be found along your way.

Last impression

Although the game is a low budget one, it looks great because of the Unreal 3 engine. The surfaces seems to be detailed due to the procedural texture technology. Being in a spaceship and playing with robots it is obvious that the environmental design has not a great deal of variety. But because of the clever usage of different colored lighting effects and of authentic sci-fi look in every level the design of the game looks not boring.

The game is not very long, and because it's really funny, you will get the sensation of ending the game in a "blitz". If you like the game you can end it in five or six hours, depending on how much time you have lost defeating the NOED's. There is no multiplayer option, but Naked Sky is planning in the near future to add the multiplayer support. Taking in consideration also the price of this low budget game, the game is worth playing. I wish that the big developing studios will take in consideration that you don't need a lot of money to create a funny game with an pleasant graphic.



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