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Published by: Paradox Interactive |
Rush for Berlin - Game Review (PC)
By George Petrisor
Published: May 3, 2007
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Gameplay: 75
The game has potential to be a good game but it is plagued by several features which bring the gameplay down. The missions require a lot of time because you must save and load the game to make sure you don't lose your troops which are very precious. Why do I say that? Because most of the time the enemy will have a starting advantage over you by having more troops and better starting positions. This way sometimes you will struggle to complete a mission even if it is simple. On the other hand, when you have the luck to create a diversion and the enemy bite it, the game begins to become smooth as you kick enemy's ass. But overall I have a bad taste in my mouth when I think of the game's gameplay. The campaigns are long enough and can keep you playing for a long time. There is almost no replayability unless you want to make you life harder.
Graphics: 78
The game looks good if we were in 2003. But the units are looking almost the same, no matter which side they are, the environment is the only which rises to its potential and it looks beautiful. On my system the average FPS exceeded 50 frames so the game runs smooth with all the graphic details set to the maximum.
Sound: 72
Pretty boring at a certain point but I can't say that it's bad. You can hear the troops responses, the fire fight but it doesn't have the power to put you into the rright atmosphere.
Multiplayer: 70
Unfortunately, each time I tried to test the multiplayer I either found no opponent or the multiplayer just stucked.
Hardware: 85
No high demands and the game runs pretty smooth on the required system. It has a lot of bugged features like AI so a patch it's a must for the game to become playable as it should.
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| Rush for Berlin Patches October 9, 2008 Rush for Berlin has been updated to version 1.25 due to a new patch released yesterday.
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