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Published by: SouthPeak Games |
Section 8 - Game Review (XB360)
By Paguba Florin
Published: September 9, 2009
Print The action takes place in a distant future, where humans have already conquered space and somehow managed to overcome all the difficulties to colonize other planets. The united Earth government is now trying to deal with a rebellious group called Arm of Orion, causing havoc at the outskirts of the empire. You play as sergeant Corde, a soldier recruited by the infamous Section 8, who's been sent to pacify the insurgents by crippling their operations and eliminating their leader, commander Soren.
Corde is not a super human and all his powerful abilities are granted by the state of the art outfit which greatly enhances his fighting capabilities. The armored costume allows Section 8 troops to be launched without a parachute and withstand the impact after just slightly reducing velocity, jump over huge gaps or sprint amazingly fast. The recovery system is a hybrid between the more popular health regeneration and the self healing method, with the addition of a self restoring energy shield.
When fired upon, the energy shield will absorb a great deal of damage, but unless you take cover first or annihilate the threat it will eventually wear out, exposing the body. Each soldier has limited hit points and unless protected by the shield is extremely vulnerable, so the wise thing to do it to be on constant lookout for cover. The energy gradually regenerates when out of combat but damage inflicted on the body can only be healed by certain classes, so most of the time this wounds will be permanent.
Sometimes it's impossible to plunge in very close to the objective due to heavily reinforced enemy positions, especially AA sites that would cause an untimely death. As a result you are forced to choose a safer, but more remote drop zone and then travel by foot to reach the target. During moments like these, the sprinting ability comes in handy and Section 8 features an innovative running system that will allow you to avoid tedious walking bits.
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Although it does not include all the patch notes, I thought I'd add this now so you get the general idea of what will change in the next major World of Warcraft Patch 2.4.0.
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The stellar "Sins of a Solar Empire" hits our PCs with a unique interesting new combination of game genres and a few cool ideas that should draw the attention of quite a few strategy fans. The newcomer Ironclad Games managed the impossible and created a competitive title indeed. But aside from all the prays and high marks this game received overall, its approach on RTS and the mix of elements it brings, one can find some things that will bother a few players and that will eventually influence the grades of this review. Ok, let's take it from the top.
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