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Sonic And The Secret Rings (WII)

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Sonic And The Secret Rings

Sonic And The Secret Rings

 
 
 

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Sonic and the Secret Rings - Game Review (WII)


By Paguba Florin
Published: December 3, 2007
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Released in February 2007, "Sonic and the Secret Rings" for the Wii is the latest addition to Sonic the Hedgehog series, a game trying to revive SEGA's mascot after a couple of years of steady decline. The effort seemingly paid off as the game received above average scores and provided the loyal fans with a reason to cheer after standing beside it during the period when the hedgehog continued his downward spiral. Some of these guys even proclaimed that this is the best Sonic game ever, as for me I fear they might be right; still, Sonic the Hedgehog is regarded to be one of the greatest 2D platformer franchises of all time so the latest chapter for Wii is at most the best 3D Sonic.

The storyline is quite different from the usual Sonic setup; the action takes place in the universe of the Arabian Nights, as you are trying to prevent the evil genie Erazor from completely erasing the pages from the book. Your guide through the entire story will be the ring genie Shahra, the one who decides to offer her help to aid you in the epic journey to obtain the World Rings. So if you are either a hardcore Sonic fan on the verge of entering a magical world of visual delights most gamers dare not dreaming of, or just a guy minding his own business and ready to check on Wii, the Secret Rings addition could be an entertaining way to spend your time.

The first true test you'll have to pass is overcoming the initial awkward feeling of playing it on Wii, as the controls in Sonic and the Secret Rings are simple enough to pick up but can bring you painfully close of throwing the wii-mote into the TV. I've been through this myself in the first couple of hours and the fact that you have the controller tied up to your wrist comes in handy...such an inspired, devious yet simple invention that can help you preserve the equipment intact.

You can move Sonic from side to side by tilting the remote left and right, the 2 button makes him jump while the 1 button makes him stop. It doesn't look like much, but this game is more of a race; the character moves forward with blazing speed, and your control over him is very limited, in fact you must focus mainly on reacting to the numerous obstacles that appear in front of you in a split second.

Jumping is in fact the cornerstone of this game, which brings us to another key element that might cause frustration: attacking the enemy. The target is automatically selected when you jump and "all you have to do" is to quickly move the remote forward, but it will take a while to master this move and in the beginning the controls will feel reckless and you're not going to make it through.



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