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Published by: JoWood |
Spaceforce Captains - Game Review (PC)
By Paguba Florin
Published: January 18, 2008
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To make the long story short I must say that Spaceforce Captains failed in each and every aspect, from creating a unique atmosphere to adapting the HOMM to outer space and you don't have to be an expert to conclude that this game is nothing more than a low-budget Heroes rip-off. It is the kind of game you'd expect to find only in teleshopping because it's a piece of shit and they don't sell it in stores; a rather tedious experience with nothing original, and the only surprises I've had were quite unpleasant ones.
Gameplay: 45
This was intended to be a clone of HOMM with a different background, but it seems that even a trivial objective like this one can be failed and a working concept can be rendered virtually unplayable. Many key aspects that made Heroes so popular were not implemented here and those who were are frequently crippled by bugs. I strongly believe that you have to be a huge "space action" fan to get over these problems and give up the genuine experience for Spaceforce Captains.
Graphics: 48
Thank God there is not much need for animation in the TBS games and Provox can get away with just a bunch of cool explosions, which is in fact the only thing that is good looking in SFC, too bad all ships are destroyed in the same fashion regardless of the faction or aspect. Units are poorly designed, maps are flat and difficult to be figured out while the space stations and buildings are common and unattractive; the cut scenes are pretty much a joke and the NPCs and captains look like a freak colony, humans and aliens alike.
Sounds: 55
As you'll spend most of the time wandering around the map the decent music is a reason to cheer, while the sound effects in combat are plain and don't fit in very well in the context of universal struggle. The dialogues are cheesy and it will require a great deal of interest to follow it up, while turning the volume down and listen to some music could be an option to be taken into consideration as well.
Multiplayer: 51
You can play this game on Lan or a hot seat, and I guess that it is much better than sitting alone in front of the computer, but it is just as boring and it's hard enough to find a guy willing to waste a couple of hours this way.
Hardware: 68
This game should run smoothly on just about any computer so if you are willing to spend your time on something like this, hardware should be the last thing you should worry about.
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