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Published by: Electronic Arts |
NEWS
By Flaviu Volosciuc
Published: September 19, 2008
Print The new Spore patch is available to download via EA downloader or as a direct link. Besides the main patch there also two Creature Creator patches available: one for the trial version of the editor and one for the full version. Here are the changes lists:
- for the game's patch
Features
- New Cheat: "evoadvantage". Enter this cheat when are starting a new Creature game to choose any creature from the Sporepedia. Start a new game with one of your more evolved creatures!
- Display part statistics when you are in Build mode. Rollover any part and hold down the 'i' key.
- New Cheat: "blocksmode". Turns creatures into their blocky representations.
- More style filters. Open the cheat window and type: "stylefilter -microscope" or "stylefilter -norainbows" or "stylefilter -nextgen" to see the new styles
- Added 70 new planet scripts with a low terraform score, especially of the "hot and high atmosphere" type
Graphics/Aesthetics
- Animation improvements
- Improved the planets fogging, blooming and lighting
- Fixed animation issues with tool handling, hand walking and some of the more oddly shaped creatures
Tuning
- Creature phase: Improved the pacing towards the end of the game, and increased the challenge in Normal and Hard modes.
- Tribe phase: Increased the challenge in Normal and Hard difficulty modes.
- Civilization phase: Increased the challenge in Normal and Hard difficulty modes.
- Space phase: Made Empires in Easy and Normal modes demand reasonable amounts of money in exchange for peace and adjust the level of punishment if the player doesn't pay
- Space phase: Made disasters less likely to occur in Easy and Normal modes and increased the time between each attack from the enemy empire when the player is at war.
Miscellaneous
- Creature phase: Improved the way posse members behave during threatening situations and fights.
- Space phase: Made finding your home world and colonies easier in the Galactic view.
- Tribe phase: Made it so that tribe members can travel on steep hills if they need to do so now, but their speed will be reduced a lot.
- Fixed an issue with attacks not working on some bigger animals and larger animals not dying correctly
- Fixed collect mission not completing correctly when all parts have been collected
- Fixed problems with the "Rolling Thunder" and "Déjà Vu" achievements not being awarded as they should
- Fixed floating parts not being deducted from the budget when loaded into creator
- Fixed an issue with the rotation rings not resizing correctly when a part was resized and improved their look
- Fixed an issue where the terraforming score of planet could differ when revisiting a solar system
- Fixed the keyboard controls for zoom & pitch in the Colony Planner not working properly
- Fixed a crash that could occur when watching an epic creature attack a city
- Fixed some issues where the game would freeze when using the Creature Tweaker tool or when capturing a planet in solar view
- Fixed an issue where not all tribe members would obey the raid order when a large group was ordered to raid
- Fixed an issue where banning a creation from one of your other saved games would black out the main menu
- for the Creature creator patch
Patch Fixes
- (MAC Only) Corrected patch detection text to display in correct language. Once patched, subsequent patch detection will display correctly.
- (MAC Only) Re-mapped the @ symbol on the French AZERTY keyboard
- Improved thumbnail resolutions for saved creatures.
- Added five new animations, recorded when creating animated GIFs in Test Drive Mode.
- Fixed a randomly occurring system hang.
- Fixed a crash associated with EADM.
- Creatures no longer disappear from the Sporepedia when the save flow is interrupted.
- Corrected the Audio buzzing found on systems with nForce2 integrated audio.
- Updated Spanish and Polish readme files.
- Updated the EULA found in the installer.
- Fixed disparity between server and game complexity limits.
- Integrated the newest save creature PNG.
NOTE: This allows creatures PNGs made with Spore to be drag-and-dropped into the Spore Creature Creator. Spore Creature Creator players who do not patch will not be able to drag-and-drop PNGs created in patched versions of the Spore Creature Creator or Spore. - Improves overall stability.
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