Search

Advanced search
ALLPCPS2PS3PSPWIIXB360
Supreme Commander: Forged Alliance (PC)

GAMES CATALOG
 
Supreme Commander: Forged Alliance

Supreme Commander: Forged Alliance

 
 
 

REVIEWS

Supreme Commander: Forged Alliance - Game Review (PC)


By Emanuel Avram
Published: January 22, 2008
Print   

An alliance forged in blood, steel and hope, they turn to face the dark

Forged Alliance pushes even further some of Chris Taylor's and Gas Powered Games' original gameplay ideas. If you thought the original Supreme Commander was too much for you, I'm sorry to inform you that Forged Alliance doesn't make it any easier. In fact, it's a lot harder, and by a lot I mean... A LOT!

If you haven't experienced Supreme Commander at all, know this: It's a game for niche players. It tries to create massive scale conflicts, with hundreds and thousands of units fighting at the same time. SC makes you reconsider real time strategy games. But in doing so, it brings a few weak points to the table:

First, and foremost, you need a really powerful computer to be able to run it. And even then the most modern PC configuration won't be able to keep up after 40 minutes of gameplay on every map. Most affected by this are the singleplayer maps. Forge Alliance brings six huge singleplayer maps that reveal progressively as you advance through your mission. One of these maps can have tens of objectives and can take you up to a whole day to complete, even if you are an experienced strategist.

image

Second, due to the fact the maps are so large, and you have to control so many units, it's impossible to enjoy the 3D somewhat detailed graphics, and you'll end up playing on the mission map instead, zoomed out to the max. All you will see are dots... dots... and more dots. Ok, stop dots!

Units also don't have a lot of hit points, and often one-shot will destroy them... well except for experimental units, and combined with a weak pathfinding algorithm and no tactical formations whatsoever, leaving 500 units unsupervised for only a few seconds will almost always end up in them being destroyed.

So what's new?

GPG added 110 new units to the game, including new experimental units, along with a ton of new multiplayer maps of all shapes and sizes and of course the new singleplayer campaign I've mentioned before.

The engine has been optimized a little, and the game runs now slightly smoother on the old maps... On the new maps, well... that's another story, since they are bigger and more detailed. Supreme Commander can take advantage of dual or multi-core systems, and even knows how to use dual graphic cards (either SLI or Crossfire).

imageimageimageimage

 

 

 

 

 

Pathfinding has been rewritten, and it's much less buggy now... the game is almost playable.

Forged Alliance also introduces a brand new faction: the aliens Seraphim, humanity's greatest nemesis. Seraphim units look very good, but unfortunately you don't get to play with them in the singleplayer campaign. You may select them however in skirmish or multiplayer matches. They sort of look like the new Cylons in Battlestar Galactica.

Interface has been redesigned and it looks cleaner and more efficient than before. You can choose to have a different bar for each faction you play. Unit and building icons are a bit confusing and look the same, but they are separated smart. For example resource creator/extractor buildings in one tab, production buildings like Land Factory, Air Factory or Naval Factory in another, superweapon buildings in another, and so on.

By the way, you can finally move the screen left, right top or bottom by scrolling with your mouse in the respective directions. If you remember the original game, you had to use middle-click to be able to follow your units.

image

Updated gameplay

A very important aspect was and is now more than ever the proper management of resources. As you know, you need to stay positive all the time with the quantity of mass and energy you have. GPG changed the Mass Fabricators from Tier 1 to Tier 2 buildings, so you will have to pay extra attention on what you build and the amount of mass extractors you start with.

image

Building times have also been reduced by a lot, especially when building Tier 4 experimental units. This will help a great deal when battling your friends in a multiplayer map. Basically you now also have time to get dinner, assuming you start the game early morning.

A lot of balance changes have been made, including unit range, damage and armor. Cybrans are still the weakest but bring the best firepower available to compensate. Aeons rely heavily on shields and defenses for their survival. While UEF takes "the best of both worlds", blending a bit of what each other side has to offer.

Seraphim enters the combat with a mobile stealth generator and some great experimental units as well.



« Previous Page | 1  ·  | Page 2 of 3 |  · 3  | Next Page »


 Hide Comments (0)

Please log in to access this section.
 

SPONSORED LINKS
 

MOST POPULAR
World of Warcraft Patch 2.4.0 Notes: Sunwell Plateau
Although it does not include all the patch notes, I thought I'd add this now so you get the general idea of what will change in the next major World of Warcraft Patch 2.4.0.
Diablo 3 Announcement! Mysterious runes appear on Blizzard Splash Page
The image on the Blizzard Entertainment Splash Page is updated, continuing to raise expectations that an announcement is forthcoming from this weekend's Worldwide Invitational event.
The Sims Castaway Story available in stores
Electronic Arts Inc. announced today that The Sims Castaway Stories for the PC is on store shelves across Europe.
AGEIA Technologies announces Unreal Tournament 3 PhysX Mod-Kit and exclusive Unreal Engine 3 content
Tornado & LightHouse PhysX Mod maps for UT3 ready for download now.
Need for Speed: Carbon patch v1.4
Although Pro Street has been released, EA continues to create new patches for Carbon.
Command and Conquer 3: Kane's Wrath
Welcome back, LEGION. Indeed, Joe Kucan is back, portraying the legendary self-proclaimed prophet Kane, through 20 years of Command and Conquer history: past, present and future. The 13 missions spread story explains what happened to the Brotherhood of Nod right after the Second Tiberium War, and fill the history gap left by the original Command and Conquer 3. And then of course some more, the action takes us a bit more into the future, showing just a sneak peak of the shape of things to come.
CSI: Crime Scene Investigation - Hard Evidence
"A murder?...a suicide?...an accident?...a coincidence?... Follow the evidence and find the moment of truth. It's all about the evidence and more like the show than ever" We'll see...
Sins of a Solar Empire
The stellar "Sins of a Solar Empire" hits our PCs with a unique interesting new combination of game genres and a few cool ideas that should draw the attention of quite a few strategy fans. The newcomer Ironclad Games managed the impossible and created a competitive title indeed. But aside from all the prays and high marks this game received overall, its approach on RTS and the mix of elements it brings, one can find some things that will bother a few players and that will eventually influence the grades of this review. Ok, let's take it from the top.
Sherlock Holmes versus Arsene Lupin
Sherlock Holmes, the worlds` greatest detective, created by Arthur Conan Doyle is about to face his biggest challenge so far: Arsene Lupin, the worlds` greatest thief, created by Maurice Leblanc. Who is going to win this battle of wits? Who is going to be victorious, and, most importantly, who would you like to see as the winner?
Silent Hunter 4: Pacific U-Boat Missions
I thought a bit about how to start this. While saying that Silent Hunter IV is the best submarine simulator out there is true, it doesn't mean much, especially for new players. Saying it is one of the best simulator games out there is again accurate, but again, a bit of an understatement. Why? Well because... despite the high complexity and realism involved, Ubisoft Romania managed to develop a game that is appealing to the beginners as well, in a certain degree.
Sword of the New World: Granado Espada
Lineage II had it share of success. At the time the game was released, it was one of the most beautiful MMOG on the market. To take its place as the most beautiful MMOG, the Ragnarok Online (or RO) developers from imcGames created Sword of the New World: Granado Espada.
GC: Disciples 3: Renaissance
We were able to take part in 2 battles and what we saw pleased us. The transition to the 3D helped the game and gave it a better view on the battlefield. You can move the camera and this way you get a better look at the action. The units are amazing and their animations are clean and good looking. Same goes for spells and effects: you will love what you see.
Nitro Stunt Racing Stage 1
Last week I began to search some new independent games. Suddenly I stumbled upon this interesting racing game called Nitro Stunt Racing. The title sounds non-original but the content tends to be if not original, at least interesting.
GC: Aion Tower of Eternity
In a perfect world, everything is controlled by a balance between Chaos and Order. But what happens if things start to get messy and a great evil is about to unleash an epic conflict onto the universe? This is what NCsoft decided to unveil and also explain why Aion is a MMO bound to have success.
Race 07
So here I am back on the road with a BMW. This time in Race 07 demo. The only racing-simulation game that really impressed me at GC. But only with the help of the Steam client which probably will become the "god" of online distribution! Anyway a big minus for this decision of playing the game only through Steam.
Macro: Rogue
must have rogue macros
Macro: Priest
must have priest macros
Macro: Mage
must have mage macros
Macro: Druid
must have druid macros
Medieval 2: Total War Cheats
Just for you, some Medieval 2 cheats.
 

 

LATEST NEWS
Supreme Commander: Forged Alliance Patch 1.5.3598 Now Available
December 10, 2007
Patch  1.5.3598 for Supreme Commander: Forged Alliance is now available from Gas Powered Games.  [...]

Supreme Commander: Forged Alliance Available in US
November 7, 2007
THQ announced the Gas Powered Games' RTS games is now available in US.  [...]

Supreme Commander Expansion Pack: Forged Alliance Is Gold
October 16, 2007
THQ Inc. announced Supreme Commander: Forged Alliance, developed by critically acclaimed Real-Time Strategy (RTS) designer Chris Taylor and Gas Powered Games, has reached the gold master stage of development and is now entering manufacturing.  [...]

 

ADVERTISMENT
 

LATEST VIDEOS
 

LATEST SCREENSHOTS
 

LATEST TIPS & TRICKS
There are no tips & tricks here.
 
 

Copyright © 2008 ITNT. All Rights Reserved. About Us | Contact Us | Advertise with Us | Help