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Terminator Salvation - The Videogame
Published by: Warner Bros. Interactive Entertainment |
Terminator Salvation the Videogame - Game Review (XB360)
By Emanuel Avram
Published: May 28, 2009
Print Speaking of difficulty, even the fiercest terminators have become extremely frail these days, and several grenades taken to the chest (front) will easily destroy them. A couple of grenades are enough for most of the other enemies. The only artificial stuff that raises difficulty here is that they starve you of ammunition, especially of high explosive rockets and grenades, but give you enough "weak" ammo to have you fire a lot of bullets into a metal demon.
I ended up with mixed feelings about this game, because despite its lacking in a lot of areas, probably just to catch up with the early release date, it still gives you a nice few hours of action driven gameplay and it can be fun in Co-op mode. I'm also not mentioning the fans, which are dying to get their hands on anything Terminator.
Everything takes place in the future, but several years before the action in Terminator Salvation, the movie. This is of course, before John Connor will be the leader of the resistance, and by the looks of it, one of the decisive, turning points of why he became that.
A distress radio signal, coming from a camp nearby starts the plot of this game. With the region crawling with "metal", the superior Resistance officer decides to evacuate the area. But at the last moment, John decides he should go alone and try to rescue those people. After all, this is what makes us human and this is why we are different from those machines. Blair Williams, a female resistance fighter and a friend jumps out of the helicopter just when it's about to take off and accompanies you as you venture to the wastelands and fight Skynet robots to finally save those survivors, but most importantly, to raise the spirit of humans worldwide through your inspiring actions this way.
During this four or so hour extravaganza, you will get to shoot Terminators, flying and ground drones, mounted turrets and shoot killer robot bikes while on the move, and even drive one of those giant mechs, sabotaged and changed so that it would work for the Resistance. Probably all in the first five minutes... and then the same thing until the end.
You can't say graphics are bad, but there's really nothing that stands out, and you will get the same destroyed buildings and thrashed surroundings all the way. But what's really a big turn off in this game is the level design. In each mission you follow a specified path, and you can't stray from it. As in, the game limits you to walking that path and there are "invisible", impassable walls around it.
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