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The Guild 2 - Pirates Of The European Seas
Published by: Deep Silver |
The Guild 2: Pirates of the European Seas - Game Review (PC)
By George Petrisor
Published: June 14, 2007
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Gameplay: 77
The expansion manages to hold you in front of the computer in a very subtle way. Your dynasty growing necessity, the businesses which demands a lot of attention and care, the politics which add a particular flavor, all contribute to a successful game.
Graphics: 85
The developers managed to set the game into a very beautiful environment. The water, the sky, the nature looks very good and manages to attract the players, giving them a realistic perspective over a medieval world. The only thing that could receive more attention are the people models. All look the same, with few variations and this hurts. Women looking like men, men looking like women is very common.
Sound: 74
The sounds, the ambient sound are created very good and they combine with the gameplay very good. The orchestra music does a brilliant job and it's perfect for the game. The sound effects are the only that require some work. These chapter is the only weak spot of the sound. Too bad.
Multiplayer: 85
The multiplayer could be fun, but unfortunately we could not join any game. We don't know if there are technical problems or the people have little interest in playing the game online and focus only on the singleplayer. This score will be based on what could be.
Hardware: 68
With the game running at full details you will need a big rig to run the game. Maybe this is why they released until now three patches to solve some of the gameplay and performance issues present in the game. Another big bug is the pathfinding. Sometimes your characters will go round a building instead of taking the shortest route to the entrance of the building.
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