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The Lost Crown: A Ghost Hunting Adventure
Published by: Got Game Entertainment |
The Lost Crown: A Ghost Hunting Adventure - Game Review (PC)
By Flaviu Volosciuc
Published: August 4, 2008
Print Gameplay: 71
Immersive story based on real technical facts and documents, regarding paranormal phenomenons. Unfortunately the game suffers from a long accommodation period in which the player is forced to wander sometimes meaningless for clues. It's good that Boakes decided to use so many characters, but I had the feeling that some of them were just there to fill the environment. The first perspective brings a little bit of variation in a game-style like this, in which all the gadgets are used like in real life. It was a pleasure to collect any evidences using this method.
Graphics: 69
An original approach in terms of graphics. Most of the Saxton town and surroundings are represented in greyscale palette. Only nature in some places is represented in vivid colors. Although it is a static environment, it looks very real due to the photographed images used in it. Every 3D object suffers for lack of details and low-end animation.
Multiplayer: N/A
Sound: 81
One of the good things in this game is definitely the sound. I didn't judge its technical perspective, but more its artistical approach. In 'hot' spots where any paranormal activity could take place, subliminal sounds are used to indicate them and at the same time to emphasize the possible feeling of danger or fear. But on the other hand the voice acting is disastrous. No intonation, no artistic approach.
Hardware: 83
Because of its nature and style, it's hard to say something bad about the hardware status. I suppose that some loading transitions are quite long, but there is nothing that I could worry about.
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| Got Game Entertainment ships "The Lost Crown: A Ghost-hunting Adventure" to stores across North America March 4, 2008 Spines tingle and hairs raise as a ghostly new suspense-adventure game for the PC haunts retail shelves this week. [...] |















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