![]() |
Published by: Shrapnel Games |
This is not a Drill! Pre-Order War Plan Pacific today! - News
By Paguba Florin
Published: October 1, 2008
Print Developed by KE Studios for the Windows operating system, War Plan Pacific has a projected ship date of November 20th and will retail for $39.95. Pre-order from now until October 31st though and War Plan Pacific will only cost you $33.45!
War Plan Pacific recreates on
your computer Japan's Imperial ambition to create the Greater East Asia
Co-prosperity Sphere. From the opening strikes against the forces of
the United States, Great Britain, Australia, and the Netherlands in
1941 when the Japanese seemed unstoppable, to their surrender four
years later under threat of atomic annihilation, War Plan Pacific is a
game of grand strategy focusing on the air and naval operations that
shaped history for one or two players (multiplayer supported through
live Internet play).
Turn based, War Plan Pacific uses an
area-based map that portrays the Pacific from Singapore to San
Francisco and from the Aleutians to Brisbane and includes twenty-nine
historic bases. Units are individual ships of light cruiser size or
larger, amphibious assault groups, supply convoys, and air groups (both
carrier and land based). Land combat is abstracted, with bases changing
hands due to successful invasions supported by air and naval forces.
Each
turn represents one month of time with players forming and disbanding
task forces to raid enemy assets, invade, or patrol to protect friendly
zones from incursion by opposing units. Combat involves surface actions
and air strikes, and while simulated at a high level (i.e. players will
not dictate specific vessels to target) battles do take into account
many factors such as flak, escorts, interceptors, and the dreaded IJN
Long Lance torpedo.
War Plan Pacific includes three scenarios
(one historical starting point, two with alternate starts) and gamers
will find that crafting new scenarios is as easy as modifying a XML
text file. OOB, ship capabilities, base information, sea distances, and
relevance to victory conditions can all be easily changed. Want to see
how well War Plan Orange would have worked out? A few edits later you
can-although sorry, no zeppelins included.
Victory in War Plan
Pacific can come in two forms, fast or slow, which are dictated by the
side being played. For the Japanese being able to cut off the lines of
communication to Australia, thus making it much more difficult for the
United States to go on the offensive so far from home waters, will win
the war rapidly. Alternatively, the Japanese player can simply survive
until the American public grows weary of the war and negotiates a peace
with the Empire of Japan.
As the Allied forces, led by the
United States, victory against the Japanese can come in either the form
of denying the Japanese their much needed oil, essentially strangling
their resource base, or by a build up of strategic bomber air bases and
the subsequent attacks on the Japanese mainland. Create enough of a
threat and the Japanese will be forced to surrender rather than see
their home islands reduced to ash.
Most excitingly, a session of
War Plan Pacific can be completed in an average time of two to three
hours! Less if you really suck at naval strategy! With War Plan Pacific
there's no need to make a career out of playing the game. And while
yes, this means you won't be tracking every single bean and bullet,
that doesn't mean history and realism needs to be sacrificed.
Historical tactics and strategies work as they should, allowing the
perfect balance between playability and realism.
Will the fate
of the Pacific be sealed by the decisive battle the IJN wanted? Will
American production capability be enough if they lose all their
carriers early? What happens if the opening battles of the Japanese
offensive don't go as historically they did? Can you do better than
Yamato or Nimitz and bring the war to conclusion in 1944? 1943?
Pre-order today and find out!
Hide Comments (0)
Although it does not include all the patch notes, I thought I'd add this now so you get the general idea of what will change in the next major World of Warcraft Patch 2.4.0.
The image on the Blizzard Entertainment Splash Page is updated, continuing to raise expectations that an announcement is forthcoming from this weekend's Worldwide Invitational event.
Electronic Arts Inc. announced today that The Sims Castaway Stories for the PC is on store shelves across Europe.
Tornado & LightHouse PhysX Mod maps for UT3 ready for download now.
Although Pro Street has been released, EA continues to create new patches for Carbon.
Welcome back, LEGION. Indeed, Joe Kucan is back, portraying the legendary self-proclaimed prophet Kane, through 20 years of Command and Conquer history: past, present and future. The 13 missions spread story explains what happened to the Brotherhood of Nod right after the Second Tiberium War, and fill the history gap left by the original Command and Conquer 3. And then of course some more, the action takes us a bit more into the future, showing just a sneak peak of the shape of things to come.
"A murder?...a suicide?...an accident?...a coincidence?... Follow the evidence and find the moment of truth. It's all about the evidence and more like the show than ever" We'll see...
The stellar "Sins of a Solar Empire" hits our PCs with a unique interesting new combination of game genres and a few cool ideas that should draw the attention of quite a few strategy fans. The newcomer Ironclad Games managed the impossible and created a competitive title indeed. But aside from all the prays and high marks this game received overall, its approach on RTS and the mix of elements it brings, one can find some things that will bother a few players and that will eventually influence the grades of this review. Ok, let's take it from the top.
Sherlock Holmes, the worlds` greatest detective, created by Arthur Conan Doyle is about to face his biggest challenge so far: Arsene Lupin, the worlds` greatest thief, created by Maurice Leblanc. Who is going to win this battle of wits? Who is going to be victorious, and, most importantly, who would you like to see as the winner?
I thought a bit about how to start this. While saying that Silent Hunter IV is the best submarine simulator out there is true, it doesn't mean much, especially for new players. Saying it is one of the best simulator games out there is again accurate, but again, a bit of an understatement. Why? Well because... despite the high complexity and realism involved, Ubisoft Romania managed to develop a game that is appealing to the beginners as well, in a certain degree.
Lineage II had it share of success. At the time the game was released, it was one of the most beautiful MMOG on the market. To take its place as the most beautiful MMOG, the Ragnarok Online (or RO) developers from imcGames created Sword of the New World: Granado Espada.
We were able to take part in 2 battles and what we saw pleased us. The transition to the 3D helped the game and gave it a better view on the battlefield. You can move the camera and this way you get a better look at the action. The units are amazing and their animations are clean and good looking. Same goes for spells and effects: you will love what you see.
Last week I began to search some new independent games. Suddenly I stumbled upon this interesting racing game called Nitro Stunt Racing. The title sounds non-original but the content tends to be if not original, at least interesting.
In a perfect world, everything is controlled by a balance between Chaos and Order. But what happens if things start to get messy and a great evil is about to unleash an epic conflict onto the universe? This is what NCsoft decided to unveil and also explain why Aion is a MMO bound to have success.
So here I am back on the road with a BMW. This time in Race 07 demo. The only racing-simulation game that really impressed me at GC. But only with the help of the Steam client which probably will become the "god" of online distribution! Anyway a big minus for this decision of playing the game only through Steam.
must have rogue macros
must have priest macros
must have mage macros
must have druid macros
Just for you, some Medieval 2 cheats.
| War Plan Pacific October 1, 2008 On a fateful
December day in 1941 the sound of sirens shrieked across the vastness
of the Pacific as the military forces of Imperial Japan struck against
an unprepared foe. Within hours the main battle line of the United
States Navy lay in Pearl Harbor with broken backs and shredded hulls,
the sea awash with blood and oil, while all across the Pacific
American, British, and Dutch forces suffered defeat.
Read Game Description |
| There are no videos here. |













Please log in to access this section.