Inspired by the works of Charles Dickens, M.R. James, Arthur Conan Doyle, and E.F. Benson, "The Lost Crown: A Ghost-hunting Adventure" finds ghost-hunters Nigel Danvers and Lucy Reubans investigating a tale of horror and haunting along England's fog-shrouded coastline, famed for its legends of smugglers, pirates, and ghosts. In a cinematic, richly detailed interactive world, part black and white, part vivid color, and against a dramatic backdrop of wind-swept coastlines and crumbling crypts, players are captivated, taunted, and teased by mind-bending puzzles and interactions with the town locals, earthly and otherwise. Skills at ghost-hunting and detecting paranormal activity directly affect how the game continues. While there are those who seek to prevent the disturbance of that which is buried, for those players with nerves of steel, and wits to match, discovery of long lost secrets, previously known only to the dead, awaits.

"A classic ghost story, whether old or new, should have us believe that something 'unexplainable' surrounds and influences us," said creator Jonathan Boakes. "And, if we are lucky, it should scare us into realizing that there truly are 'more things in heaven and earth' than the absolute skeptics would like us to believe."

"The Lost Crown: A Ghost-hunting Adventure" includes the following features:

"The Lost Crown: A Ghost-hunting Adventure" makes its retail debut at $29.99 (USD) and is rated "T" for Teen by the ESRB for Alcohol Reference, Blood, Mild Language, and Violence.