Colin McRae: DiRT 2 will feature a roster of contemporary off-road events, taking players to the most diverse and challenging real-world environments. This World Tour will have players competing in aggressive multi-car and intense solo races at extraordinary new locations, from canyon racing and jungle trails to city stadium-based events.
"Rally has attracted new stars and a
new style that makes it more vibrant and exciting than ever before;
it's right up there as a premium extreme sport, attracting fresh crowds
and a new confident attitude," said Raeburn.
"Colin McRae: DiRT 2
mirrors this new, exciting direction and, in a way, we'll be throwing
off some of the shackles and constraints that real-world rallying has
to abide by. We're pitching players against the most spectacular and
dangerous environments in the real world."
To be powered by the third generation of the EGOTM Engine's award-winning racing game technology, Colin McRae: DiRT 2 will benefit from tuned-up car-handling physics system and new damage engine effects. It will also showcase a spectacular new level of visual fidelity, with cars and tracks twice as detailed as those seen in Race Driver: GRID.
Colin McRae: DiRT 2's garage will house a best-in-class collection of officially licensed rally cars and off-road vehicles, specifically selected to deliver aggressive and fast paced racing. Covering seven vehicle classes, players will be given the keys to powerful vehicles right from the off. In Colin McRae: DiRT 2 the opening drive is the Group N Subaru; essentially making the ultimate car from the original game the starting point in the sequel and the rides just get even more impressive.
In addition to the World Tour, Colin McRae: DiRT 2 will come complete with full online functionality that will be core to the overall experience, with head-to-head competitive online play and new social features to engage the racing community.