A new set of patches arrived for Worldshift, the new science fiction-themed real-time strategy game from Black Sea Studios. The patch updates the game to version 1.0.22 and can be found here (International version). Here is the list of bug fixes and tweaks:
UPDATE 1.0.22 (6 October 2008)
-Fixed a bug in the mission "Into the Lair of the Beast" that made the boss Big One very hard to defeat
-Tweaked the LanZealot fight in "Bridges of Trial" to be generally harder
-Various anti-cheat improvements
-Slightly decreased the number of Elite Troopers spawned from the Shocktroops global action
-Slightly decreased the number of Hatchlings spawned from the Infest global action
-Slightly decreased the damage of the Airstrike Bombers
-Slightly increased the Nanofix healing amount
-Hellfire cost slightly decreased
-Some localization fixes
-Fixed a rare crash on finishing matches
-Fixed a bug that caused Hellfires and Assault Bots to not get power and power regeneration from items