Trinigy, an industry leading 3D game engine provider with over 100
licensees and offices in Germany and Austin, TX, and 3D character
animation company Mixamo announced today that they have partnered to
provide Vision Engine licensees with a faster, more cost-effective
approach for producing high-quality character animations for video
games. Moreover, Vision Engine licensees that use Mixamo´s service
before November 20th, 2009 will receive a discount of 35% on the
service.
Known for its unrestrictive workflow, multi-platform
performance, superior run-time rendering, state-of-the-art exporters,
WYSIWYG scene editor and fully integrated middleware technologies,
Trinigy´s Vision Engine has quickly become the trusted choice of game
developers across the globe. The partnership with Mixamo is designed to
further simplify the workflow for game developers.
"We have
designed the Vision Engine to provide game developers with as much
technical freedom as possible. A core element of that is simplifying
the process of producing character animations and incorporating them
into the game," said Dag Frommhold, managing partner at Trinigy.
"Mixamo´s time-saving service will allow our licensees to iterate
faster, and produce higher-quality animations for their games."
Mixamo´s
character animation service provides game artists and animators with an
extensive, online collection of 3D character motions developed from
actual motion-capture data. After selecting a desired motion, users may
customize the motion using slider-based, director-level controls in
real-time. Mixamo´s advanced retargeting capabilities let animators
apply the motion directly to their character skeletons or control rigs.
Upon completion, the finished animation can be downloaded and quickly
integrated into the Vision Engine. By alleviating the need for
expensive motion-capture services, substantially reducing keyframe
animation production time, and providing an easy method for integrating
character animation into the game engine, Mixamo significantly
accelerates the game development process and reduces costs for Vision
Engine users.
"Mixamo´s cutting-edge animation service and
Trinigy´s Vision Engine are perfectly complementary technologies that
offer game developers a character animation workflow that saves both
time and money, while maintaining AAA-quality standards," says Stefano
Corazza, CTO and Co-founder of Mixamo. "This is just the first step in
what will be a long-term technical relationship for the benefit of game
developers around the world."