Named Revelations II, the expansion will include important improvements and additions. New players will appreciate a completely revamped New Player Experience where rookie pilots begin their adventures in EVE within a protected area to learn the essentials of gameplay within a protected environment at their own pace. For the more seasoned pilots and alliances, the broader Sovereignty scope, improved Corporation and Alliance management and introduction of Heat will be most important.
Here are the changes that will come along with this expansion:
The most notable features of Revelations II include:
• Heat - Adding a new dimension to space combat in EVE. The
ability to boost performance of ship modules can mean the difference between
life and death, but not entirely without risk.
• Broader Sovereignty Scope - Sovereignty concept broadened
with intermediate goals and four different tiers: Territory, Protectorate,
Province and Constellation Capital.
• Revamped New Player Experience - Optimization and
streamlining of the tutorial vastly improves how new players are introduced to
EVE Online, making it more fun and easier to start their alter ego existence in
space.
• Need for Speed - Significant CPU and dogma optimizations
that set the groundwork for full Vista support slated to be introduced in a
future expansion.
• Structure Warfare Enhancements - A number of new features
expand the opportunity for strategic operations.
• Improved Corporation and Alliance Management - The
addition of vital tools and roles necessary to command and conquer.
• Agent Mission Improvements - The introduction of Level 5
Agents add the most challenging Player-versus-Environment encounters yet.
• Expanding the Frontiers of Exploration - Rare NPC spawns
and other opportunities abound for greater solo exploration as well as
increasing the chances of discovering in-space encounters and hidden deadspace
pockets.
• Anti-Fleet Warfare - Discover new tactics for dispersing
large concentrations of ships.