Electronic Arts just decided to split it's production houses into four big categories, based on the type of games developed.
In addition to the four labels, EA will create two new divisions - Central Development Services and Global Publishing - to assist the labels in technical, marketing, and publishing matters.

"This transition will be implemented over the course of the coming months," detailed EA CEO John Riccitiello. "EA is privileged to have a deep bench of proven talent and our new structure encourages people to bring great ideas into the market more quickly. There will be more games and services for core consumers and new gamers and better focus on operational efficiency."